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#14 Endgame Part 3 (Sites Gameplay)

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Queenie

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Devs already screwed with the gates system enough that we can't even make it to Lincoln from Parker and we got told we need a tactic.
So same goes to you guys. Find a tactic.
 

..Arcadius..

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I have New idea :who make update try attack on eu1 when 5 map all red by ally 🤣🤔🤣 and they camp on it
Highway said "strategize'', so we did. Anyways its high risk high reward. If somehow you manage to get to a gate no one will be able to get to you in time, not even the clan holding it.
 

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i not even understand why this system of buildings, defending and attacking must be sooo difficult. Why all these changes to begin with???
The system of the past was fair. Who is strong to have and hold (defend) a building owns buildings.
Who is strong to attack them, wins the building. simply and fair.

Attacking must be possible the whole day long. this is good to suprise the clans who has buildings. If they are not online to defend them. they lose buildings only logic to me. If you want to keep your buildings make shure you have a clan with members who are active online and strong enough to defend.

That is what this game is about.
 

S19

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i not even understand why this system of buildings, defending and attacking must be sooo difficult. Why all these changes to begin with???
The system of the past was fair. Who is strong to have and hold (defend) a building owns buildings.
Who is strong to attack them, wins the building. simply and fair.

Attacking must be possible the whole day long. this is good to suprise the clans who has buildings. If they are not online to defend them. they lose buildings only logic to me. If you want to keep your buildings make shure you have a clan with members who are active online and strong enough to defend.

That is what this game is about.
let's remove repair
 

Sunshine..

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Attacking must be possible the whole day long. this is good to suprise the clans who has buildings. If they are not online to defend them. they lose buildings only logic to me. If you want to keep your buildings make shure you have a clan with members who are active online and strong enough to defend.

That is what this game is about.
funny how the devs ignored players' requests to be able to attack at any time
 

S19

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on a serious note, this whole discussion with those eu1 players

If you cannot take a single tower despite so much to help the attackers, then you actually are beyond stupid. Go read all the changes that have happened, on my server, a small group of people is able to take site and steal fame.

here, eu1 players are moaning about how they cannot take advantage of all the changes provided to them, get real
 
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pauline

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The system is suppose to balance defender/attacker role how much it balances remains to be seen
we not need this system, thats what i said if you read it right^^ go back how it was before, thats what i say.

no system to help defenders or attacker. grow strong yourself in this game, to become attacker or defender. depends from what you want in this game.

If you cant be active and strong in this game dont fight for buildings for example.
If you want buildings be strong and active for yourself and the clan.
 

SPA

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on a serious note, this whole discussion with those eu1players are turning into garbage

If you cannot take a single tower despite so much to help the attackers, then you actually are beyond stupid. Go read all the changes that have happened, on my server, a small group of people is able to take site and steal fame.

here, eu1 players are moaning about how they cannot take advantage of all the changes provided to them, get real
I proposed the idea of a dynamic drain/repair multiplier individually for each server, until this is implemented, it will continue
 

Dark_Wolf

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why are u still here if u dont like the update? why u still here if u think the future of the game is bad?

why dont u just silently leave instead ?

i like the update for a loads of reason and i am an attacker, i can now take a gate and instead of sitting in front of my computer screen for 12 hours for some fame, i immediately get the fame, including a number of other reason

the game is far from dead and its neither dying
Because i spend a lot of time and money in the game (even met my wife in this game), to see it now go to hell. instead of coming with something new they come with the same crap just a litlle different. That is why i am here because i do like the game and really hate to see those devs kill it. 10 million registrations and only a few players still playing because there is really nothing to do in this game.
 

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the problem of the game is that there are no new players anymore and devs need to keep the real ones, while the minority will lose many conflicts, the game will not get better, usually players leave in small groups when their bully is a big group
Let's recall how the alliance was kicked out by Italian aces, extra power, rise and empire, etc recently. the alliance uses its power, but they are ready to destroy each other if they do not have enemies, they will get bored, fekete now their enemy. so the clans that were lost, they left this game with themselves (some of them, some went to other clans). the existence of rivals supports online and does not allow it to fall, making the parties to the conflict loyal to each other. No war= no loyalty in the alliance
 

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also @Highway it depends on your actions how the players will use all the mechanics that you enter the game, I wish you good luck in this difficult part 3, I hope you will be able to balance everything
 

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why are u still here if u dont like the update? why u still here if u think the future of the game is bad?

why dont u just silently leave instead ?

i like the update for a loads of reason and i am an attacker, i can now take a gate and instead of sitting in front of my computer screen for 12 hours for some fame, i immediately get the fame, including a number of other reason

the game is far from dead and its neither dying
in short, a lazy attacker
 

Ezequiel

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Instead of reducing the number of bandits because the problem was the gold drop. Wasn't it better to reduce the drop from 5 gold pieces to 2 gold pieces instead of reducing the number of bandits?.

Remember that there is an achievement that must kill 300,000 bandits, with that spawn reduction it will become very difficult and tedious.
 

Queenie

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I think it has been "balanced" enough. If attackers can't succeed, it's not the defenders' fault
 

SPA

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@Highway, what u think about this system now? thye blocked all and do all gates 100-200%, so what point for atack? i hope soon it will be finalized, I went into the game and made ss just for that
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Boromir

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clans that hold gates hold them for some reasons .-. why keep punishing them? its their fault that they can hold gates and enemy cant? do something good and open maps instead 😂
 

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clans that hold gates hold them for some reasons .-. why keep punishing them? its their fault that they can hold gates and enemy cant? do something good and open maps instead 😂
I did not write that fewer players should keep gates for more than 1 phase, however, attackers should have more chances to take 1-3 gates on average per phase, they are blocking
 

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I'm seeing EU1 enemies spamming this thread about how map holders are making their sites red not letting them teleport and attack.
I've got a question for you, if we're making it unfair for you, isn't it also the same when YOU make red sites to block the clans from teleporting even to their sites and you focus on draining 1-2 sites while the rest are simply red so we can't spawn anywhere close and stop you from draining? You're making your own strategies, we're finding any way to counter it and yet you're here whining and complaining about how we blocked the maps yet you're kinda doing the same.

Then @Highway came online and decided to adjust the repair speed to +5, keeping the draining speed on -20, I have no idea what kind of sense is this, or how you see this any close to being fair, but you do you, update was good not gonna lie but you're making it worse day by day.
 

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I'm seeing EU1 enemies spamming this thread about how map holders are making their sites red not letting them teleport and attack.
I've got a question for you, if we're making it unfair for you, isn't it also the same when YOU make red sites to block the clans from teleporting even to their sites and you focus on draining 1-2 sites while the rest are simply red so we can't spawn anywhere close and stop you from draining? You're making your own strategies, we're finding any way to counter it and yet you're here whining and complaining about how we blocked the maps yet you're kinda doing the same.

Then @Highway came online and decided to adjust the repair speed to +5, keeping the draining speed on -20, I have no idea what kind of sense is this, or how you see this any close to being fair, but you do you, update was good not gonna lie but you're making it worse day by day.
if you still had logical thinking, you wouldn't have offered +20/-5... block few near gates and run on 1 gate this sots block full server? God dude, play with yourself in the children's sandbox
 

DarkMyth.

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if you still had logical thinking, you wouldn't have offered +20/-5... block few near gates and run on 1 gate this sots block full server? God dude, play with yourself in the children's sandbox
Even with every advantage you've been getting from these developers, you're hardly able to steal 1-3 sites at max only because we simply have no chance to reach the sites on time. You need to improve yourself a little more because I believe at some point Highway will come and offer you to drain an excellent site in 30 seconds and call it fair, y'all made this update a joke
 

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Even with every advantage you've been getting from these developers, you're hardly able to steal 1-3 sites at max only because we simply have no chance to reach the sites on time. You need to improve yourself a little more because I believe at some point Highway will come and offer you to drain an excellent site in 30 seconds and call it fair, y'all made this update a joke
oh dude, so far everything is more or less in balance, I don't deny it, stability has appeared, but you want to keep 100% and 200% even for win 10 ppls. Do you want to be honest, let's stop ally abuse and start playing fair? if the repair cost is -5, then let each clan stand on its gates and protect them, allies can help, but it won't be so significant
 

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did I hit it almost all ego ally eu-1? Yes! but they did not come to offer ideas, but continue to troll and humiliate their (us) enemies so that we would not even have a chance to own 1-3 gates. I'm not even writing that 30 sec is ok for excellent gates, but if you abuse this, then dev will have to fix it
 
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