they'd just move to different servers sadlyWhat if they ban all of Europa_1? So they stop fighting and spamming things in the forum XD, (although there are some who do give coherent opinions)
"fair fight" does not exist in eu1.@Highway can we have a fair fight in case if attackers and defenders benefits has to be neutral?
Better way to do it is let's say I attack a clan called found then only the found players can attack me back and other other players. So this way it forces the clan members to protect their buildings than go protect other buildings.
There are certain loopholes in it but can be corrected. Like all active players from other clans join found when we attack found buildings. To prevent this clan can only accept players before attack phase and then have them ready. This can be better and fair attack than bully smaller clans.
For this idea the draining of armor hp doesnt contribute to the overall site drain % sooo it will make alliance not drain one another. Forces people to cherish their building more and prevent map trade......If the idea of different healing rates depending on the no. of gates hold + Higher yield = low HP gates in place i think it's too punishing on the defender/map holder.
The low heal rate is already the risk for their big clan and big rewards in the tower.....
Using manual DD to upgrade yield will be better so if allies wanna trade they will think about the DD they invested in the building before blindly trading with no penalty.....
Idea: HP armor
Upgrading yield also increases armor hp on the tower.
Basic: no armor
Good: +700 armor (vanish after 15 mins)
Very good: +1000 armor (vanish after 30 mins) ---> 1 HR CONFLICT , x2 of duration for 2 hrs conflict
Excellent: +1300 armor (vanish after 45 mins)
With these hopefully people will upgrade their yield... and not see upgrading yield as that punishing......
Ahh that makes it clear. So there is an armor (like additional HP) that gets drained first that can not be repaired? Nice idea.For this idea the draining of armor hp doesnt contribute to the overall site drain % sooo it will make alliance not drain one another. Forces people to cherish their building more and prevent map trade......
But it disseaper after period of timeAhh that makes it clear. So there is an armor (like additional HP) that gets drained first that can not be repaired? Nice idea.
As I see the war nows people aren't even protecting their tower as valuable stuffs they just go about trading and making sure their ally get it. Once tower has its own characteristic people will start to cherish the tower...But it disseaper after period of time
The repair speed on EU1 is also reduced to 1.8 draining speed? Really? With 2 known exploits benefitting defenders who heavily outnumber attackers (hence will win every poll in existence)?
And now even considering the idea of armor for gates...
This is just to rub it in the attackers' face at this point. What a joke.
We yesterday tried and got killed by 40 members atleast. What we got? Lost 20k dd.The repair speed on EU1 is also reduced to 1.
At least give it a try if it works?
@Highway ally doesn't care as long as the drain rate is too low cos they obviously out number us. When the repair rate was 5 and 10 they still complained. Now the repair rate is set to as low as 1 and no complain? Why so? Because they obviously out number us and kill , one person is enough to heal the camps when we die and everyone wait at dv camps.The repair speed on EU1 is also reduced to 1.
At least give it a try if it works?
You seems like an attacker in that server.8 draining speed? Really? With 2 known exploits benefitting defenders who heavily outnumber attackers (hence will win every poll in existence)?
And now even considering the idea of armor for gates...
This is just to rub it in the attackers' face at this point. What a joke.
1 year ago when I was an Eu 1 player ...and didnt really understand the game instruction and game well so I just join any mapholder clan. They would have a long list of rules and regulations in their own discord.Hahaha eu1 dynamics is really kinda ruined
Losing 20k DDs is something big to you?We yesterday tried and got killed by 40 members atleast. What we got? Lost 20k dd.
I don’t think they’re realizing how hard and slow it is to repair a site with a +1/s rate. Maybe their tactics aren’t that good after allThe repair speed on EU1 is also reduced to 1.
At least give it a try if it works?
You’re currently replying to a guy making alts on forum following his in game alt namesLosing 20k DDs is something big to you?
Seriously?
You're making it as if you lost all your Dino Dollars.
The defender alliance reacts in seconds as they are in a discord call, draining takes 6 minutes with this speed (on excellent gates, which are rare and alliance tends to keep them on lower yield). There is basically no point to try, it was hard enough with 4 minute drain time (remember, 0 or 1 gate taken during that whole update). Repair also takes only 1 player, even a low level or an alt can do it, so the defenders can still move freely.The repair speed on EU1 is also reduced to 1.
At least give it a try if it works?
Lost dds isn't the matter here but losing it where it's not even worth trying is. If it's so easy why don't u show us how to drain a gate which is 100 or 200% or infact 400% with -8hp where the defenders are 100 members?Losing 20k DDs is something big to you?
Seriously?
You're making it as if you lost all your Dino Dollars.
The reason for the update is help the attackers Right? Well the attackers before New update hold maps now they can't take buildings so the devs should support the attackers and not Kill their moral and lose 40 people from game and Kill itSo whatever feedback you hear from eu1 people aren't really constructive as the DS they play are more lovey dovey and they really want peace and no action unlike other server. So I would suggest you divert your attention to other server which you still could rescue... eu1 is already a goner
Idk why you love eu 1 so much man .. don't disturb that "penguin club" server man. There are other server worth your attention not just eu 1The reason for the update is help the attackers Right? Well the attackers before New update hold maps now they can't take buildings so the devs should support the attackers and not Kill their moral and lose 40 people from game and Kill it
You mean gold that can be extracted without the need to get into PVP?I think it would be a nice idea if the Dinoville map could have some Claims , also to favor small levels
Expect if I am correct and you refer to ores around claims dv is pvp free zone so how would that workI think it would be a nice idea if the Dinoville map could have some Claims , also to favor small levels