Ok i already had the feeling that the feedback would be controversial and thats the reason because I wanted to involve you all early on before the hard work is done on the maps. Little changes here and there afterwards would be a very similar workload that we want to avoid.
Looks like we first need focus and to condense the feedback back and find out the
"Why" the current maps that are live are disliked in general. This might result in a solution that is even better than reworking the maps.
Lets get started.
What I could read out from your feedback so far:
- Travel Gates during war are not usable(for travel & respawn) when they are under attack (red icon) making it tedious to walk and plan attacks. (only applies when the user is engaged or outlaw)
- During a war a single map has many red travel gates at the same time making walking the only option
- Possible Building attack routes are often only from two directions on a linear map with one gate per level tier.
Is there anything else why you dislike the current map and what issue it causes in gameplay?