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#14 Endgame Part 3 (Sites Gameplay)

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- Cause -

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on god bro. i expected it to take maybe a year or two but not 4. If they keep it up and increase the speed at which the updates roll out, i can see ds becoming a big thing. but if its only a one time thing, and they will never put so much effort into updates again, it will make people want to quit rather than play.

To: Devs
---------
Good job tho. There is no doubt that you've cooked this time around. You deserve a vacation at the maldives now. :celebrate::coffee:
 

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Multi account is still being used. The problem still persists, you should update again.
Could you explain this? i assume could be the splitscreen launcher and Dino Storm client at the same time, or the bug about multiple dino storm's folders with diferent names. If you know please tell to @Highway
 

- Leyenda -

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Question: Will the improvement in statistics also be reflected in the NPCs? because if a lvl 50 veteran Rex Bandit leaves 55 half dead (basic Enhancer player) I can't imagine what a 54 veteran with 19% more strength will do :geek:
 

yewhuiyuan

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Ouhh fame only generated during conflict phase?, will there still be fame stealing mechanics in future?
 

Highway

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Question: Will the improvement in statistics also be reflected in the NPCs? because if a lvl 50 veteran Rex Bandit leaves 55 half dead (basic Enhancer player) I can't imagine what a 54 veteran with 19% more strength will do :geek:
If you mean the dinosaur balance changes? Then yes they also apply for NPCs.

Ouhh fame only generated during conflict phase?, will there still be fame stealing mechanics in future?
Yes and you can steal them during the conflict phase if you capture the building :)
 

yewhuiyuan

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If you mean the dinosaur balance changes? Then yes they also apply for NPCs.



Yes and you can steal them during the conflict phase if you capture the building :)
e.e that is not stealing that is winning the war and getting rewarded
 

yewhuiyuan

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Will there be a map revamp in future so it doesn't look like a one way route around the map with multiple route create an atmosphere of unpredictability and more tactic of deployment to defend and path to attack :D
 

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Will there be a map revamp in future so it doesn't look like a one way route around the map with multiple route create an atmosphere of unpredictability and more tactic of deployment to defend and path to attack :D
I hope. I’ve been saying it for years😂
 

Luka Patajac

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what if supplies were in warehouse tho?
 

Luka Patajac

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Ok then im blind my bad they should have closed last auction for them tho
 

yewhuiyuan

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Ermmm i think for dead server it's better to make the gate have more HP while keeping active server gate HP as it is so that dead server can fight for 2 hrs worth of war
 

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@Highway there needs to be overlapping of conflict phase across all server or else server invasion will happen :v
 

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  • Adjusted that the townhall office seats increase/decrease per period will adjust faster to user applications

As far as I know, seats will be adjusted every 14 days, so that does "faster" means here?
 

Highway

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View attachment 47363



  • Adjusted that the townhall office seats increase/decrease per period will adjust faster to user applications

As far as I know, seats will be adjusted every 14 days, so that does "faster" means here?
Seats can adjust every 14 days, thats correct. But the underlying activity metric (townhall activity) will incoperate past periods as well. This is to soften the curve how it adjusts itself. We now reduced the amount of past periods to include and this will make the activity metric react faster. (In both directions.)

Dinoville should not take the Mine/ Claims, only Travel Gates.
Care to explain why?
 

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Dinoville should not take the Mine/ Claims, only Travel Gates.
A DV gate is to create neutral portal for both attacker and defender to tp to . I don't see how Dv holding claims will benefit the server players at all it serves no purpose for them to hold claim
 
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xx-predator-xx

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@Highway why not adding the romanian language as well. There are romanian players. Also this new update will bring bulying to new levels - players attacking other players just to disturb them with the new and improved "what are you gonna do" thing.
 

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Care to explain why?
For the simple reason that Mine/ Claims gives out the most value reward. So naturally players would want to fight for them.

It makes it an attractive and high value target compared to a Travel Gate.
 

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For the simple reason that Mine/ Claims gives out the most value reward. So naturally players would want to fight for them.

It makes it an attractive and high value target compared to a Travel Gate.
Sure but the available buildings to fight for are the same for every clan on the server. DV naturally takes claims as well and this makes the remaining claims even more attractive to go for. Also the ratio between available travel gate and claims are kept closer together. Otherwise it would devalue travel gates on very low populatd servers.
 

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Farming is much better and I would even say enjoyable to some extent. With the increase in the Strength of Dino and the addition of those clan boosters, I find myself using it much more and it is very helpful.

Props for not increasing the damage of some mobs such as Smilo, and Brontop. Those are the top mobs for farming DDs. We sure wouldn't have much DDs issue for sometime now.
 

-I- S N O W -I-

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am i the only one noticing that the clan color dosen't adapt to the new non transparent mini map?
 

aiolia

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Atualização ridícula!!!! Em 20 minutos todos os portais caíram e acabou a disputa pelos portais e minas, você deveriam deixar que a gente retome os portais e minas que outros clãs pegarem enquanto a fase de ataque está ativa, isso simplesmente mata o jogo e nos deixa sem ter o que fazer.
 

Cold5Hell

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Ta muito ruim meu servidor deu nem 20 minutos, de ataque
 
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