my feedback is simple, dont update, I already wrote it before, but i say it again, the currently system is just perfect, the ally who is outnumber can get camps in the night where the other ally is off, or earlie in the morning, you cn drain without stop and force the other ally give you elections or camps, everyone who play this game for a long time knows how it works, sometimes the ally start fightiing against themselves due to only one clan enemy drainiing all day. See, for me iits just like a bicycle, there is no way to improve it, beyond the design, because it's already in its final product. If you want to transform the bicycle into a motorcycle, you will change the structure of the bicycle so much that it is basically a new invention. In other words, look at what this update is doing, we already had a dino balance update and we are already talking again about changing something that has already been changed. This update is basically the same as inventing a new game
So what is better to do now? what you can improve? well you can improve the auctions for packs, i mean for example we won 5 packs spending sometimes more than 20k de dd (20% of 1h hunting yield), every 3h, if you cant put more than 2k of gold per month, it would be better assecure more packs in auction, you can leave less time to take packs in auction (30 minutes? 1hour?) or increase the amount of packs that you take (50 packs? with it in one day you can only abb 3 times without attack), or maybe back it to 25) this is very helpfull.
Or give to each alliance ways to organize themselves, for example the ideia of attack points and defensiive points, its good and you can let tha ponts of abb there too. You have a lot of way to put informations that would be useful or just nice to know, like how many duels i have made and how many i have lost or won. Gel to reduce dd when teleporting is amazing too, allow the tp matrix be useful while you have duelist.