..Arcadius..
Active member
- Joined
- Jan 12, 2017
- Messages
- 120
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- Europe_1
- Main Char
- ..Arcadius..
- Clan
- F O U N D
Right so with how the gates are now in PTR we have 1 single clan pushing multiple people from that 1clan and controlling the ENTIRE election, every single town cus who's gonna fight against em if they control all the gates? + Counting daily fame onto that tooBuildings are organized and held by alliance anyway, and we need more buildings non the less no matter how much they push a single player in townhall?
If one alliance is pushing a single player into townhall than the fame from a few buildings is easier countered with the fame from the cloths or do you deny me that logic?
If you try to counter a sheriff with just farming fame on clothes it will take yearsBuildings are organized and held by alliance anyway, and we need more buildings non the less no matter how much they push a single player in townhall?
If one alliance is pushing a single player into townhall than the fame from a few buildings is easier countered with the fame from the cloths or do you deny me that logic?
more builds means more compromising a big alliance can compromise in fewer builds to an attacker .less gaes less compromises life is harder for attackers and attacker has less gates to attackBuildings are organized and held by alliance anyway, and we need more buildings non the less no matter how much they push a single player in townhall?
If one alliance is pushing a single player into townhall than the fame from a few buildings is easier countered with the fame from the cloths or do you deny me that logic?
If thats how you see it, anyway it always sums up to the alliance part which ruins the changes that would otherwise be decent in my opinion.thats our entire point,why are you fighting me then...
my entire point is if we want to make alliances less effective,which is something i want too btw i have played this game in the minority of attackers my entire career,making dv hold gates does not help anyone BUT the alliance which will either way control gates easier nowIf thats how you see it, anyway it always sums up to the alliance part which ruins the changes that would otherwise be decent in my opinion.
did you read the changelog?Why can't the devs see how horrible this update is against everyone? '-'
Single clan can hold all the elections if they really want to lol
from what i have seen from alewx replies and lecturing messages i dont think they are keen on changing it.did you read the changelog?
This is a test case.. they said they will change it, not necessary they have to do it immediately after you posted your opinion
Yeah, nice test case bro, devs arguing that this is good loldid you read the changelog?
This is a test case.. they said they will change it and its not 100% fixed, not necessary they have to do it immediately after you posted your opinion
Yes the DV holding gates doesn't make much sense, as it also makes fame for the holder, and in case of the big mean alliance, it just means more fame for them even if they lose a building or two.my entire point is if we want to make alliances less effective,which is something i want too btw i have played this game in the minority of attackers my entire career,making dv hold gates does not help anyone BUT the alliance which will either way control gates easier now
my entire point is if we want to make alliances less effective,which is something i want too btw i have played this game in the minority of attackers my entire career,making dv hold gates does not help anyone BUT the alliance which will either way control gates easier now
So how do you go about it to get rid of alliances formed and handled outside the game breaking the game by establishing their own politics?Why can't the devs see how horrible this update is against everyone? '-'
Single clan can hold all the elections if they really want to lol
He's defending his point, maybe he's trying to see if this idea could succeed or trying to get different perspective, who knows, being disrespectful and constantly spamming the same thing doesn't helpYeah, nice test case bro, devs arguing that this is good lol
ah i see you've played on eu1 xDDDDDA situation where a bunch pf players is bullying everyone else into submission or otherwise get set onto a KOS list..... alliances using mutliple accounts and a blackmarket of selling accounts.
So the current situation is there are quite a number of players willing to do anything to just not play by the rules. Does that kind of fit?
yeah,alliance wont even get touched they will just hold less gates which is annoying for them but manageable but the attackers can now kiss the builds goodbye because low and behold defending 4 gates while the rest of the map is held by dv actually benefits the alliance moreYes the DV holding gates doesn't make much sense, as it also makes fame for the holder, and in case of the big mean alliance, it just means more fame for them even if they lose a building or two.
You don't. You can't, accept that. You cannot possibly do it without either removing pvp entirely or banning anyone who forms such an alliance, what do you not understand?So how do you go about it to get rid of alliances formed and handled outside the game breaking the game by establishing their own politics?
life isn't fairSo how do you go about it to get rid of alliances formed and handled outside the game breaking the game by establishing their own politics?
He did that last time with astronomically insane upgrade prices tho??He's defending his point, maybe he's trying to see if this idea could succeed or trying to get different perspective, who knows, being disrespectful and constantly spamming the same thing doesn't help
arguying helps discover different perspective that would otherwise be unknown
it could be just me,but i feel like instead of defending their remarks they are just dropping sassy/provocative lines to make their argument better or something which i dont get why,we all want the game to get better at the endHe's defending his point, maybe he's trying to see if this idea could succeed or trying to get different perspective, who knows, being disrespectful and constantly spamming the same thing doesn't help
arguying helps discover different perspective that would otherwise be unknown
Indeed!it could be just me,but i feel like instead of defending their remarks they are just dropping sassy/provocative lines to make their argument better or something which i dont get why,we all want the game to get better at the end
So just giving up? I don't think that is a way to go.You don't. You can't, accept that. You cannot possibly do it without either removing pvp entirely or banning anyone who forms such an alliance, what do you not understand?
Honestly, I do not have an answer to how exactly you can do that since PvP games always revolve around alliances. But one thing is for sure: those upcoming changes won't get rid of alliances. Yes, it'll affect them, but it will affect attackers even more.So how do you go about it to get rid of alliances formed and handled outside the game breaking the game by establishing their own politics?
you provide certain buffs to attackers to make their job at taking gates easierSo how do you go about it to get rid of alliances formed and handled outside the game breaking the game by establishing their own politics?
Just please hear me out if dv holds gates and bigger clans send 1 person for elections dv will hold more gates and that will make defenders jobs easier because they outnumber attackers and hold their gates so their enemies cant in any gate and there is no threat for defenders to get blocked on elections which makes me consider what will attackers do and only thing i can think of is attackers joining bigger clans and eventually make even bigger alliancesSo how do you go about it to get rid of alliances formed and handled outside the game breaking the game by establishing their own politics?
Okay, what do you think you should do then? It's either remove everything PVP related or banning anyone who forms alliances, how do you think games like counter strike or team fortress works? Even then people team with each other tho it's against rules, you can't prevent that broSo just giving up? I don't think that is a way to go.
@Alewx PvP debuffs to large groups of people from the same clan in a small area is a thing in other games. Why couldn't that work in DS too? I think its much better than basically ruining the game trying to achieve something that is near impossible to achieve using this method.you provide certain buffs to attackers to make their job at taking gates easier
instead of trying to prevent people making alliances,you make them less important by applying buffs to attackers,more gates,more focused pvp maps or modes that have nothing to do with numbersOkay, what do you think you should do then? It's either remove everything PVP related or banning anyone who forms alliances, how do you think games like counter strike or team fortress works? Even then people team with each other tho it's against rules, you can't prevent that bro