There are many things I want to say, but I think the most important thing is that if you seek to weaken the absolute dominance of the largest clans, you must make the vulnerability time of the buildings more frequent, I mean, I understand that more or less every 4 hours the buildings become vulnerable, that is, they turn yellow, I think that should be every two hours, as follows, one hour in the yellow state, and when the hour ends, another hour in the green state or blue, I don't really understand the difference between those two because they are practically the same, I should only have the well-known green. And then another hour of yellow and so on, a yellow hour and another green hour, this would make it practically impossible to defend any map no matter how many allies you have, they would have to be connected all day defending and this would make it possible for many other players to gain fame and take buildings. This is because the problem continues to be that a few leaders of a few clans dominate everything and handpick who can become sheriff and who can't, it's disgusting.