does this mean, the store will be expanded in the future allowing us to buy more things?It will be a store for clan equipment in dinoville where it can be purchased with clan dollar.
(First to comment again e.e) and LETS GOOOOO XDWe are progressing pretty good for the endgame part 3 update. Public PTR might be ready in February.
Here is a little image on how the building towers states will look like:
View attachment 47081
Blue => protected (not attackable)
Yellow => vulnerable (attackable)
Red => attacked (attackable)
The conflict phases are very flexible to configurate. For example we can have conflict phased in the prime time that run longer and other ones mid day that run shorter etc. On the PTR we will test a few timings to see what is most fun. As soon we have more to show we will post it here as usual![]()
amazing, nice jobWe are progressing pretty good for the endgame part 3 update. Public PTR might be ready in February.
Here is a little image on how the building towers states will look like:
View attachment 47081
Blue => protected (not attackable)
Yellow => vulnerable (attackable)
Red => attacked (attackable)
The conflict phases are very flexible to configurate. For example we can have conflict phased in the prime time that run longer and other ones mid day that run shorter etc. On the PTR we will test a few timings to see what is most fun. As soon we have more to show we will post it here as usual![]()
Love it!!!We are progressing pretty good for the endgame part 3 update. Public PTR might be ready in February.
Here is a little image on how the building towers states will look like:
View attachment 47081
Blue => protected (not attackable)
Yellow => vulnerable (attackable)
Red => attacked (attackable)
The conflict phases are very flexible to configurate. For example we can have conflict phased in the prime time that run longer and other ones mid day that run shorter etc. On the PTR we will test a few timings to see what is most fun. As soon we have more to show we will post it here as usual![]()
Feels like we're finally seeing the light at the end of the tunnel with this post.We are progressing pretty good for the endgame part 3 update. Public PTR might be ready in February.
Yes its still planned that building yield can be upgraded once between the conflict phases up to 4 yield levels. But we might directly use clan dino dollars instead of supply charges to make it less complicated.How about the yield mechanic? Still planned that players change the yield of a tower? How will we do that?
to increase the amount of fame produced by gateWhat will be purpose of supply charges than?
Point is highway said they might use clan dds instead of supply charges for increased yield(which last i checked is how fame produced is increased thats why i asked that ? because last i checked yield is the only way to increase amount of fame produced by gateto increase the amount of fame produced by gate
I have a suggested change— Remove the ability of the Officer in the clan to use the Clan Fund.But we might directly use clan dino dollars instead of supply charges to make it less complicated.
We changed this aspect that the clan must pick them up from the building manually. So the clan must take care to make space in the inventory (distribute fame items to their members). Currently we plan to also keep the items that are not picked up to remain in the building. But that causes the risk that they can be stolen when the builing is claimed by after a successful attack from another clans.Correct me if this subject was ever discussed, but from what we know, the medals in a tower will automatically be collected to the Clan Inventory, what will happen if the Clan Inventory itself is full? Where will the medals go?
That's good, clans which hold more than 1 map max will have slot problems and smaller clans can take the remaining ones xD it would be nice if fame quantity would be increased in buildings from 25 pet set to 50-100 maybe xd (nah no need, better to increase the value of fame than numbers)We changed this aspect that the clan must pick them up from the building manually. So the clan must take care to make space in the inventory (distribute fame items to their members). Currently we plan to also keep the items that are not picked up to remain in the building. But that causes the risk that they can be stolen when the builing is claimed by after a successful attack from another clans.
Was expecting this XD chill please, we need attack time on inactive hours too so that there's a balance between strong inactive clans and active small clansSmall clans as definiton said its small clan with small inv u Talking about big clan would have problem with inv since big clan are around 20+ ppl active n small clan like yours are max 2 ppl. I hope with this current update hours of attacking/defending will be during late afternoon no on the moring on the Europe servers. When will the date of Ptr. be known? After how many days might be current update on real servers if PTR would update work without bugs? After one week?
attack time on inactive hours will make most of the buildings lost by their clans, the main task or pt3 is to secure the buildings and make it more profitable for attackers to attack them, no one will want to fight 4 hours for a build and later lose it when he sleeps and rest.Was expecting this XD chill please, we need attack time on inactive hours too so that there's a balance between strong inactive clans and active small clans
(ur doing favouritism and EU servers aren't only for ppl from Europe, even SA, NA and Asia players play too so having attack time suitable only for ppl in EU is bogus likewise for the other servers.)
me and my people won the first gov/sheriff elections without having to attack maps thanks to part 2
and part 3 will balance out for everyone so that small rising clans have power to attack big alliance and ur just jelly that we would steal fame items from ur ally by surprise, then why not attack big ally with us then instead of attacking me lol
We might add an option to sell them at the marked to directly get fame or something more suitable. But thats not fully decided yet.can the people who have pages upon pages of supplies still use them until they run out or how will that be figured out?
Oh did i touch some weak point here?Did I say "4 hours attack for builds"
Highway already said there will be shorter durations for attacks during inactive hours and small clans need that.
Who said only eu ppl should play eu servers, servers are for everyone. With ur logic Australians/New Zealanders shouldn't play lol Since, we will have inactive periods of attack time in all servers NOT JUST EU, there's no problem in it.
And you obviously are from alliance and wanna maintain power. I'm asking for a balanced schedule where there is opportunities to take fame for everyone and one of the ways to drain out fame from big alliances is to attack them at their inactive hours, regardless of what server it is.