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#14 Endgame Part 3 (Sites Gameplay)

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Agusdim

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if the recovery imp would provide anymore healing the tanks would just be unbeatable.
And if you reverse the operation of the recovery implant? that recovers more vitality in dinos with low total vitality.
 

SPA

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Ofc they will compensate ''your hard earned'' basics , BRO JUST PLAY THE GAME , why complaining about non existant problem , the fact that you lose basics everyday is a good thing
it motivates you to log even more for farm more !
Take it positevily , again its not a bug , its a feature !
I hope you have worked or will ever work for 1 month WITHOUT a SALARY:ROFLMAO::ROFLMAO::ROFLMAO::ROFLMAO::ROFLMAO:
 

SPA

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Ofc they will compensate ''your hard earned'' basics , BRO JUST PLAY THE GAME , why complaining about non existant problem , the fact that you lose basics everyday is a good thing
it motivates you to log even more for farm more !
Take it positevily , again its not a bug , its a feature !
and in some cases more than 1 month, let's say a year xDDDDDDDDDDD
 

slejd2001

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Not only is the hammer very strong, on my server the brachi is one of the most used and annoying dinos.
On my server most of the ppl play on rexes, thats why currently the best cure for this is hammer
 

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On my server most of the ppl play on rexes, thats why currently the best cure for this is hammer
however, hammer deals terrifying damage against rex, even when you try to attack only in close, the chance that will lose to brachy-hammer is quite high
 

trabzon

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An inverted effect strength based on some reference hp based on level? I see brain go BOOOOM. :D
You mean the lower the hp , the higher the damages ?<3
 

Alewx

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You mean the lower the hp , the higher the damages ?<3
no that was about his recovery suggestion, and inverse effects are really nothing super nice. it works completly counterintuitive.
 

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no that was about his recovery suggestion, and inverse effects are really nothing super nice. it works completly counterintuitive.
Reco is good in my opinion too, ppl complain without actually using it. Only useless implant I believe is rage implant xd
 

OrionZG

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Reco is good in my opinion too, ppl complain without actually using it. Only useless implant I believe is rage implant xd
yea it needs a reconfiguration
 

Agusdim

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no that was about his recovery suggestion, and inverse effects are really nothing super nice. it works completly counterintuitive.
recovery is not the best implant. A rework would not be bad.
 

Agusdim

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yea it needs a reconfiguration
I tried the implant several times, but I don't quite feel if it works or not... in dinos with little life, I feel that it's totally useless... and in dinos with a lot of life, maybe it won't exceed agility or weapon reflection, I mean how long do you survive with the implant.
 

slejd2001

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I have question regarding neighboring applications stats, are they supposed to be fixed or dynamic? I want to get answer ONLY from the dev who was developing that particular thing. I don't want to get any guesses or whatever is written somewhere
 

TheDinoWarrior

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I have question regarding neighboring applications stats, are they supposed to be fixed or dynamic? I want to get answer ONLY from the dev who was developing that particular thing. I don't want to get any guesses or whatever is written somewhere
Same I have a doubt too, for example, if we are director and the data in the elections show that we will again win director or some below positions in the office,
I wanna know is.. what happens if we invest more fame to win board member after it shows "director" in the data.
Does the existing data in the election tab gets updated with it too? Or it continues showing "director" but we win board member in the end without it getting updated.
 

Pleiadian

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All election statisics are a snapshop at the time they are posted. So they are static.
The neighbouring statistics changes after we update our fame.

This has been noted on multiple election occasions.

I thought it was a feature until now.
 

TheDinoWarrior

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Bruh I'm confused ur saying this and highway saying that xd
 

Hardwell

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Heya devs, is it possible to drop multiple different sort of trash loot instead of 1 😊 🙏 (e.g trex horn and trex skin)
 
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TheDinoWarrior

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Heya devs, is it possible to drop multiple different sort of trash loot instead of 1 😊 🙏 (e.g trex horn and trex skin)
Rex don't got horn and adding new trash isn't needed, it takes up unnecessary space for low lvls where they can store many stacks of rare items and uncommons for next levels. They should be kept limited as they are. (Dont say just buy space cuz ik many players who play this game for free-2-play)
 

slejd2001

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Same I have a doubt too, for example, if we are director and the data in the elections show that we will again win director or some below positions in the office,
I wanna know is.. what happens if we invest more fame to win board member after it shows "director" in the data.
Does the existing data in the election tab gets updated with it too? Or it continues showing "director" but we win board member in the end without it getting updated.
Expected office is fixed, but the stats which im asking about seem to be not
 

slejd2001

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All election statisics are a snapshop at the time they are posted. So they are static.
I can tell you that neighboring application stats change at certain circumstances. I have reported this bug and I was providing info for a while, but in the end ticket got closed and I didnt get any response after that
 

- Cause -

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can we have that everytime you kill a player, you steal a litle bit of his fame? 2% maybe? and this way killing low lvls is not good (if ur not low lvl urself). Or just do some more things with fame. I want outlaws to rise again. people to kill and get killed
 

- Cause -

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but tbh if you continue with theese frequent updates i will be happy with anything anytimes. I just want to see that stuff is going forward😉
 

dragossauro

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And if we keep the fame that he would receive from the combat, as soon as the combat time is over, we will gain our own fame and the fame that the defeated enemy should receive from the combat.
 
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