Dont worry we can monitor many aspects and see if the data matches the feedback or not. We dont take any feedback without verifying it. BTW: Already missed your thoughful feedback, but can understand it gets tiring when the same stuff is written over and over here
1. Not as difficult as it is stated here. If you upgrade your site HP to max level and keep your owned sites protected with defenders before the conflict starts it can be defended. Most conflicts we watched live were decided by the amount of attackers vs defenders. Many defenders only showed in small numbers when the site was lost. Relying in the ally will not work anymore (it is also not desired by design). (Adrenaline buff is there for this to limit their impact)
But nevertheless defence is a bit to difficult. Something we will fine tune for sure.
2. Jup that is true and we will look at that timings.
3. Yes also not ideal and we are looking into this as well. But we also saw that this is also countered by enemy clans right now to get many sites as well. So in the end it does not help the ally as much.
4. Yes but this is not a big issue as it helps to reduce ally support. Its rare that two clans fight each other for a building. There are plenty on a map and they can target another one. (at least this issue is at low priority)
5. Its what you make out of it. PVP itself is not touched apart from balancing some OP aspects.