Luka Patajac
Well-known member
- Joined
- Mar 18, 2016
- Messages
- 533
- Reaction score
- 215
- Server
- Europe_1
- Main Char
- Valmort
- Clan
- -NkSF-
now ppl will complain about brachi buff again when this update comes
Even with the new update that will make large clans take longer to heal and drain, wars still remain predictable and boring.I like to compare this update to what we had previously.
Before EGP3, an attacker would have to attack the tower, hold it for long hours, and then reap the reward off the Sites, this was in anyway not convenient for any attacker. After EGP3, an attacker simply gains the rewards after taking the Site.
With 5 phases an average excellent gate gives 7 medalls per phase, still depends on the yield?Fame is depended not on phases but on yield of gate tho
show it then (even in ptr excellent yield was giving more but hey if you wanna go this way)With 5 phases an average excellent gate gives 7 medalls per phase, still depends on the yield?
PTR had sped up phases and if I'm correct there was ''1 phase per day'' but spedup to be every hour or so, and with 1 phase an excellent gate would give around 30k fame on live servers, but the fame we get now with 5 phases is around 5 - 8k from 1 excellent gate per phase.show it then (even in ptr excellent yield was giving more but hey if you wanna go this way)
They literally nerfed the only thing that the attackers needed endgame for - at least most of them wanted Rex. Now they decided to nerf it for some unknown reason and buff the common dinosaurs.After 4 years of rex receiving a buff, you nerfed it for no reason...
No, I'm generally saying more phases will be of no bigger use for the attackers since every phase the gates will most likely change owners and the more phases we get the less fame is produced per phase - so unless they fix fame production more phases will do no good. To be honest I don't even care anymore if I keep or loose my gates, stuff happens and the game's becoming boring so I'm aswell loosing my interest.So you are saying you cant protect your buildings during those phases so you get less fame as result is what you are saying as far as im concerned.
And what other issues would these be?Many ppl wanted more chances to get buildings here.
Now amount of fame that gets produced due to amount of phases/building switches there are is completely other issue as far as im concerned).
I feel more quantity of stacks per slot in the tower inventory is needed that can be upgrade through DD or gold rock, or gold ore/gold tinselWith 5 phases an average excellent gate gives 7 medalls per phase, still depends on the yield?
Fame produced from buildings is actually "funny fame" compared to the fame you can get from mining ores. If I were an attacker myself, I wouldn't even bother attacking, and I'd just use this time for mining. 1 hour of mining gives an average of 25k fame, while, for example, if I somehow manage to get 2 claims and 4 gates (200% yield) during 2 hours of draining, it'll add up to 18.9k fame.The fact that you said "funny fame" only suggests that you are hoarding a lot of fame at ease. Had you been truly an attacker, you wouldn't even say something like funny fame.
@S4TW If you know the weaknesses regarding the conflict phase you could give us some constructive ideas regarding the attackers to help them because after all maybe you or your friends are also attackers in other servers and you could share your ideas to help all of us
it is funny fame for the attackers especially when they're few and fame standards that alliances set are as the ones i know, for example 1-2M for gov is normalized on few servers. Assistant's 1-1.7m, deputy 1.5-2m, marshall 1.8-3m and sheriff 3m-4m so what of these elections can attackers get while taking few gates every now and then?I like to compare this update to what we had previously.
Before EGP3, an attacker would have to attack the tower, hold it for long hours, and then reap the reward off the Sites, this was in anyway not convenient for any attacker. After EGP3, an attacker simply gains the rewards after taking the Site.
Yes, the fame obtained in one phase might be very measly compared to what the alliance is getting in is complete 24 hours, however with the next update that will nerf the big clans holding many sites, things will change positively. Where it will give the option to any individual to go get their fame instead of relying on a monopoly alliance.
It's all about perspective here.
The fact that you said "funny fame" only suggests that you are hoarding a lot of fame at ease. Had you been truly an attacker, you wouldn't even say something like funny fame.
More Phase means more attacking opportunities for the attackers. When the concept of a limited attack window was introduced, many as I, were against it because it introduced restrictive gameplay. Going back to the first page of this thread, you will see many requesting more attacking windows, or simply removing the protected phase.
You could not be more wrong.
I am part of the alliance in both servers I play in. The reason I am advocating for a more individualized way of obtaining fame is that the gameplay has become stale. It is no longer fun to play with a big horde of people who leave no hope for the attackers once they get outnumbered.
I want to genuinely see each player fighting for their fame and their elections, instead of hiding behind alliance.
And it is quite the hypocrisy to say I am suggesting bs, while you are going around smearing @DarkPerdido and being passive-aggressive, borderline insulting the Developers. Most of your posts are getting removed, so perhaps if you're so much about defending your convenience of obtaining fame passively at the comfort of your alliance's monopoly, give some solid constructive feedback that could convince the Developer that your suggestion might help change things for the better.
People don't pick up ores for 2 reasons, either the alliances that dominate don't let them or they're too lazy for it. For example Eu1, people defend the ores from so called ''kos'' here, but eu2's deserted and not even allies mine, but enemies are simply too lazy to do it aswell - because they don't understand the real value of these ores and I don't blame them.I feel more quantity of stacks per slot in the tower inventory is needed that can be upgrade through DD or gold rock, or gold ore/gold tinsel
More people will then picking up gold ore as It servers 2 function to convert to fame and to increase the quantity of medal in the towers.
or maybe Dinoville pick up eu2 xDPeople don't pick up ores for 2 reasons, either the alliances that dominate don't let them or they're too lazy for it. For example Eu1, people defend the ores from so called ''kos'' here, but eu2's deserted and not even allies mine, but enemies are simply too lazy to do it aswell - because they don't understand the real value of these ores and I don't blame them.
I dont understand why exactly you, open your mouth so much.or maybe Dinoville pick up eu2 xD
I've already written my opinions here, but I haven't seen you say any opinions except this one about me xDI dont understand why exactly you, open your mouth so much.
When u are on u either kill low lvl, or drain 2 min and go off again.
How do u want to provide any usefull feedback like this?
There's a third reason too, mining is extremely boringPeople don't pick up ores for 2 reasons, either the alliances that dominate don't let them or they're too lazy for it. For example Eu1, people defend the ores from so called ''kos'' here, but eu2's deserted and not even allies mine, but enemies are simply too lazy to do it aswell - because they don't understand the real value of these ores and I don't blame them.
Like I said some people log in just for 2hrs a day after work or just a de-stress from long studies etc. ain't no time to mine ore like those eu 1 lifeless lad or even worse escaping from the alliance hard camping the orePeople don't pick up ores for 2 reasons, either the alliances that dominate don't let them or they're too lazy for it. For example Eu1, people defend the ores from so called ''kos'' here, but eu2's deserted and not even allies mine, but enemies are simply too lazy to do it aswell - because they don't understand the real value of these ores and I don't blame them.
and a Fourth, they give just a little number of fame so in the end the time spent mining isn't worth it. It is better to go to hunt if you need dinodollars or simple close the game and go to play another thingThere's a third reason too, mining is extremely boring
Mining might be boring yeah, but I disagree when it comes to how efficient it is. One player can make as much as a whole clan just within a few hours of mining.and a Fourth, they give just a little number of fame so in the end the time spent mining isn't worth it. It is better to go to hunt if you need dinodollars or simple close the game and go to play another thing
I am lifeless in ds at times, but I swear to god I'd rather literally stand afk and do nothing than mine anything atp + Ion even bother to check my claims anymore it's just pointless, tho I lowkey fancy the fact that @Alewx agrees or tags as informative whatever negative feedback about eu1Like I said some people log in just for 2hrs a day after work or just a de-stress from long studies etc. ain't no time to mine ore like those eu 1 lifeless lad or even worse escaping from the alliance hard camping the ore