xx-predator-xx
Well-known member
- Joined
- Sep 20, 2018
- Messages
- 575
- Reaction score
- 557
- Server
- Europe_3
- Main Char
- ShoguN
- Clan
- Die Fraggles
This update was about to "destroy" the big alliances and their monopol over buildings/maps. Great news. This didn't happened. Nothing changed. Same alliances have the same maps(maybe a few less buildings owned by dinoville). Where because of the lower "server activity" more buildings were taken by dinoville, the big alliances just merged as clans(ex: alliance formed by clan 1 2 3 4 turned into alliance formed by clan 1 and 2 which merged and clan 3 and 4 which merged). With the current game mechanics(the "attack" window and all is actually even harder for the smaller clans or players in general to even dream about having a tp gate or claim. What the big alliances got to do is to get all their 80 milion players to be online at each of their own buildings when the window attack opens. A return the the old ttack system would be in fact and de facto the best approach for this game. Supplies or not(clan dinodollars) but let the attack window open 24 hours every day(as it was before). You can add for more fun bandit mobs to attack buildings owned by clans of defend buildings owned by dinoville. You can ease up a lil bit this game instead of making it way too complicated, after all this is a game where people should enjoy their time spent instead of saying "neah I'll just stop playing all because there is no real actual gain for me from it, no rex, no elections of any kind because I'm not in some big alliance which took monopol over an entire server"