MX Power
Well-known member
- Joined
- Nov 18, 2015
- Messages
- 351
- Reaction score
- 444
- Server
- Europe_1
- Main Char
- M X Power
- Clan
- Extra Power
I don't see how these reforms are gonna serve anyone, and at least before, we could reward our members for their efforts by supporting them with fame, and yes we are not able to satisfy everyone, because of the limited number of elections available. Now with these reforms it is more of a gamble, whether you fought effortlessly or not, there is no guarantees for your winning, so you could be someone who fought, and spent and struggled hard, but the dice didn't play in your favor.Okay, let's go again. The "peace" that you crave is only beneficial for a very small group of players,
This issue have been already tackled by two reforms I personally support. Being able to raid and plunder other clans gates and seize the fame in it, if it haven't been collected. And allowing re-elections, making it possible to obtain a Tyrannosaurus Rex through multiple winnings in minor offices. There is no excuse to hammer on stability and create chaos. Not because you are having it hard means everyone else should to.This system suppresses any other player who does not want to follow the rules imposed by them and does not give chances to other clans to achieve any fame (generally the majority of active players are from these alliances).
While it is not perfect, it is better than the alternative.Now tell me, is there any reason to keep playing like this?
This is not the case for all servers, because through our free-choice, we were able to spread our influence far and wide, and create different opportunities for all people of all levels in many many different clans that spanned the server. These reforms will not cut the influence of those single individuals that haunted your past, rather strength it through players paranoia and that would be the case for us as well.I know dozens of players who have given up the game because they have nothing to attack or defend, besides the fact that the distribution of fame in large clans opens loopholes to be done unfairly (which is the way I have seen the most in recent years).
None will choose a gamble over guaranteed chances for their hard work, therefore, they will fight the system and centralize the influence of server into the hands of single individuals whom are going to control who wins and who doesn't, and even though this is undesirable, and it will create many internal issues, it is still for most players a better option than absolute chaos.
The concept of Infinite or as how I prefer to call it "Endless War" is confirmed as a consequence of one undeniable fact. "Peace, negotiations, compromises, & cease fires are all pointless". The goal is to secure your elections, by any means necessary, and since all reforms push for a gamble, the only way to guarantee a win is to centralize influence, and that would be by giving it all to someone you respect and trust, and fighting to take it from someone you don't.Each clan being forced to act on its own guarantees that there will always be competitiveness, but that does not mean "infinite wars" as some have suggested, not least because this is impossible,
For us, the concept is very real, because we are too stubborn to submit, since we value our freedom more than anything and the only options we have, is keeping fighting a costly war or leave the game itself. That might not be the case for your server, or your people, but it is not my right to judge.
And that is the part where still none of you understands. The goal is not to play peacefully, the goal is to secure our elections through peace. And maybe Peace is a strong word, for it means you being immune to attacks; that sort of idealism is too good to be real anyway. No, by peace, it means passive defense, where we fight only if necessary to secure what we hold, while at the same time sharing influence with other people, without being forced to attack them to make sure that they don't use that influence against us.but keep in mind that now you need to act in order to be rewarded. Of course, the way wars work has to be revised for this to work and there is a way to do it. I don't see where it prevents you from playing peacefully, if you don't want to be attacked use protection or don't get into disputes over facilities because it won't change anything,
We share our influence willingly and expect those whom we shared it with to respect our share of holds and not try to seize it, to conserve our resources for more real threats, not be forced to play this game 24/7, waste as little money on gold coins as possible, and enjoy our game with fun fights as our own choice, rather than being forced to fight major wars and waste our resources and time, and money in vain because other people deem it more fun when we could have simply choose to do just that if we actually agreed with them before, but now that choice would be taken away from us.
I hope that oversimplification can reach your mindset.
I will not comment on that, because your personal experience is none of my business, and our own experience is impossible for you to comprehend.now if you just want to gain fame effortlessly I'm sorry, it's time for that to finish.
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