xx-predator-xx
Well-known member
- Joined
- Sep 20, 2018
- Messages
- 355
- Reaction score
- 343
- Server
- Europe_1
- Main Char
- NeuroteniC
- Clan
- Die Fraggles
also incresead the dds needed to spawn?
protecting fame that spawns on the ground? near claims taken by dinoville? you serios?they are not bullying, they are protecting fame that's how the game works whoever is strongest will get fame
are we playing the same game? Whats the point of even having levels if everything a 55 could do, a 14 can also easly do. boy its a MMORPG. stronk fish eat litle fish. if you cant yet fight, it would be better to focus on leveling instead of getting fame. Ppl think ds is a competitive game. it isnt. most of the time its "bigger number better person". Just lvl upgreat update. now high levels are bullying(killing) low levels when low levels trying to get some scattered fame. @Narokath you should allow players with protection to be able to pick up that fame present near buildings? a level 25 cant pick anything because 55 level are coming
this update supposed to be to HELP players(low levels included) against alliances. pay atention to the game "boy". also stop being toxic "boy" and see if your clan can recover their buildings from e1 alliance "boy" ^^are we playing the same game? Whats the point of even having levels if everything a 55 could do, a 14 can also easly do. boy its a MMORPG. stronk fish eat litle fish. if you cant yet fight, it would be better to focus on leveling instead of getting fame. Ppl think ds is a competitive game. it isnt. most of the time its "bigger number better person". Just lvl up
although pt3 is aimed to help attackers have a chance against an overwhelming alliance, you cant also just give them the things. its like we got a path now but we still have to walk it. we can drain and capture a gate but we actually have to do that. eu1 doesen't use pt3. so are we supposed to say that its a bad update. I think we should just give it time for ppl to adapt.this update supposed to be to HELP players(low levels included) against alliances. pay atention to the game "boy". also stop being toxic "boy" and see if your clan can recover their buildings from e1 alliance "boy" ^^
so ds is only for max levels? low levels are not allowed to play and gather some fame just because high levels AND big alliances are forcing them to take prot all time? Again @Highway great update. now high levels are bullying(killing) low levels when low levels trying to get some scattered fame. @Highway you should allow players with protection to be able to pick up that fame present near buildings? a level 25 cant pick anything because 55 level are comingalthough pt3 is aimed to help attackers have a chance against an overwhelming alliance, you cant also just give them the things. its like we got a path now but we still have to walk it. we can drain and capture a gate but we actually have to do that. eu1 doesen't use pt3. so are we supposed to say that its a bad update. I think we should just give it time for ppl to adapt.
this fame mining update was eccelent because it doesent break pt3 and instead helps pt3.
PVP Protection will not be an option as the new mining channel is for PVE & PVP.so ds is only for max levels? low levels are not allowed to play and gather some fame just because high levels AND big alliances are forcing them to take prot all time? Again @Highway great update. now high levels are bullying(killing) low levels when low levels trying to get some scattered fame. @Highway you should allow players with protection to be able to pick up that fame present near buildings? a level 25 cant pick anything because 55 level are coming
If you are low-level, you get 1 shot and you die. Low levels are worthless. This was something that was already existed before this update. And catering for low level has nothing to do with this update over all. Low levels can go level up.so ds is only for max levels? low levels are not allowed to play and gather some fame just because high levels AND big alliances are forcing them to take prot all time? Again @Highway great update. now high levels are bullying(killing) low levels when low levels trying to get some scattered fame. @Highway you should allow players with protection to be able to pick up that fame present near buildings? a level 25 cant pick anything because 55 level are coming
fax. its like saying i started now and i already want to be able to beat someone who grinded for x amount of years. like cmon.If you are low-level, you get 1 shot and you die. Low levels are worthless. This was something that was already existed before this update. And catering for low level has nothing to do with this update over all. Low levels can go level up.
Only way to get fame with pvp protection is attacking a bandit that someone else spawnedso ds is only for max levels? low levels are not allowed to play and gather some fame just because high levels AND big alliances are forcing them to take prot all time? Again @Highway great update. now high levels are bullying(killing) low levels when low levels trying to get some scattered fame. @Highway you should allow players with protection to be able to pick up that fame present near buildings? a level 25 cant pick anything because 55 level are coming
I think that is due to the spawn interval on lower populated servers requires to wait longer for the next gold rocks to spawn. What can help here is to change the fixed despawn timer of the rocks to a dynamic one that is based on the spawn timer. With that you will have more rocks lying around the claim able to collect but the total fame value spawned per day on mines remain the same.@Highway this update actually has some potential, but I see an issue and many people already coplained about that on the game. Some people were mining for about 2 hours and so far didn't even cross 10k fame, there's also been some kind of movement about free fame for everyone so how about you guys boost it up a little by rising the fame items values? they don't have to be extra valueable, but would be good if mining paid off at all.
For example :
Golden tinsel - 50 fame
Golden nugget - 150
Golden rock - 300
@S4TW is right here. I've said before that the idea was very good and depending on how it's set up, it could even be more attractive by increasing the value of the Gold ores.@Highway this update actually has some potential, but I see an issue and many people already coplained about that on the game. Some people were mining for about 2 hours and so far didn't even cross 10k fame, there's also been some kind of movement about free fame for everyone so how about you guys boost it up a little by rising the fame items values? they don't have to be extra valueable, but would be good if mining paid off at all.
yes, and Ive been on eu1 since the update came, there's been around 10+ enemies mining all over the maps, but some of them gave up when they realised the value of the items - note on a daily basis we barely have 2 enemies online even during attack phses - if the values are updates this might actually motivate them to log and mine.This is actually one of the additions that everyone is loving including me, because it's motivating players to come in the game.
@S4TW is right here. I've said before that the idea was very good and depending on how it's set up, it could even be more attractive by increasing the value of the Gold ores.
Absolutely everyone, either defenders or attackers can farm those ores from 15 Mines in the game. Attackers will be farming, while defenders will try to stop them. It will be sheer chaos and will bring a lot of activity.
It's too early to say that, as it's a new mechanic, obviously there would be a good number of players online to see what's new.Absolutely everyone, either defenders or attackers can farm those ores from 15 Mines in the game. Attackers will be farming, while defenders will try to stop them. It will be sheer chaos and will bring a lot of activity.
It could be but if there is already a group of clan members it is already pointless for enemies , although increasing the value, it is a good thingyes, and Ive been on eu1 since the update came, there's been around 10+ enemies mining all over the maps, but some of them gave up when they realised the value of the items - note on a daily basis we barely have 2 enemies online even during attack phses - if the values are updates this might actually motivate them to log and mine.
i rly wish. today i started attacking eu1 but i feel like the fighting spirit is missing. by giving incentives, this could be resolved. I HOPE. More chaos in ds would make it better 100xyes, and Ive been on eu1 since the update came, there's been around 10+ enemies mining all over the maps, but some of them gave up when they realised the value of the items - note on a daily basis we barely have 2 enemies online even during attack phses - if the values are updates this might actually motivate them to log and mine.
What i'm talking about is the fact that the update itself made people log, as some said out of curiosity and that might be just for today.It could be but if there is already a group of clan members it is already pointless for enemies , although increasing the value, it is a good thing
Maybe or maybe not , as I said, raising the fame value is still a good thing, you need a war to change things, and to change server activity if that's what you mean, otherwise it is obvious that you will see almost no enemiesWhat i'm talking about is the fact that the update itself made people log, as some said out of curiosity and that might be just for today.
Enemies still can't really gain anything out of it because they don't have enough time before the clans holding the gates decide to mine their part. If the value of fame items that can be mined was increased - enemies would be able to get much more fame before the alliances show up -with that there would be an actual chance for chaos, both in elections and throught the day around all maps.
but increasing the value of fame would benefit the defenders anywayWhat i'm talking about is the fact that the update itself made people log, as some said out of curiosity and that might be just for today.
Enemies still can't really gain anything out of it because they don't have enough time before the clans holding the gates decide to mine their part. If the value of fame items that can be mined was increased - enemies would be able to get much more fame before the alliances show up -with that there would be an actual chance for chaos, both in elections and throught the day around all maps.
Karmaa has return Lett eu 1 rot n die of boredomyes, and Ive been on eu1 since the update came, there's been around 10+ enemies mining all over the maps, but some of them gave up when they realised the value of the items - note on a daily basis we barely have 2 enemies online even during attack phses - if the values are updates this might actually motivate them to log and mine.
there is no spot LOL. high level players are always roaming the map/maps. so low level players(25lvl +) are not allowed to have access to this fame at all?PVP Protection will not be an option as the new mining channel is for PVE & PVP.
I have seen plenty of deserted mines where the gold was not collected even on EU1. Just try to find a spot where you can mine safely some rocks. Note: A level 25 player can also farm the rocks on high level maps as the spawned enemys are matched to the playerlevel.
they are but since it is a PVP game, they will have to know that there is a risk with it. you probably can sneak and get some fame without being caught but there is a risk of a deadly encounter. its the nature and the fun of the gamethere is no spot LOL. high level players are always roaming the map/maps. so low level players(25lvl +) are not allowed to have access to this fame at all?