Third day without a response or comment about the change in the damage of the mobs, anyway.
There have been some changes in today's update (March 24), by the changelog only the damage of the bandits' weapons has been changed, but I don't know why all sources of melee damage have also undergone some change. Therefore, I come here to update the damage table with the new values observed. Keeping the same conditions as the previous test.
| New current value | Increased damage (%) |
Parasaurus lvl 54 | 18970 | +252,34% |
Anky lvl 54 | 15575 | +306,07% |
Rex lvl 54 | 26009 | +146,78% |
Brontops lvl 54 | 11931 | +190,57% |
Smilodon lvl 54 | 20268 | +80,8% |
In order to avoid doubts or lack of understanding, the "damage increase (%)" is just to illustrate very clearly the difference between the values. And again, it is not so precise, I made these accounts in less than 5 min, if someone has more accurate values or has observed other damage values feel free to correct me.