kyc lloron vaya a mamarlo :V jajajajajaja viste ya dijo prometeus va a llorar llegastes tu :vThe T-Rex has a lot of damage and very OP bleeding. That must be corrected. As for hunting, it improved a lot compared to the previous one.
Completely irrelevant to the topic. For one, players only get one 30-Day Violent Damage Boosters once a year. And second, even if a player opens a 30-Day violent booster it's difficult to go from level 20 to level 55 in a month. (Unless that person is a lifeless that spend 6-8 hours on Ds)And for those who try to refute me saying: "But you have violent 30 days booster, that's Pay to Win !!"
un rex alfa nos iso un 2 x1 y nos mato jajajajajajajaja quede humillado :V@Agusdim
you completely missed the point.
What @Maddy Montgomery, @istencsaszar, and myself are trying to say is that the damage we (players) are dealing from Alpha mobs is higher than normal. We are not even discussing the damage players are doing (we don't have any complaint about that) but rather the damage mobs are doing to us after the recent update on the live servers.
Completely irrelevant to the topic. For one, players only get one 30-Day Violent Damage Boosters once a year. And second, even if a player opens a 30-Day violent booster it's difficult to go from level 20 to level 55 in a month. (Unless that person is a lifeless that spend 6-8 hours on Ds)
All we are asking for is a slight reduction of the damage being dealt from Alpha mobs, they are literally killing us in seconds, we are dying like nothing in front of them.
So how to compensate for the reduced life of the mobs? Since the main problem was: "Hunting is very slow." Of course this if we compare it with the previous version where it was killed exaggeratedly fast.@Agusdim
you completely missed the point.
What @Maddy Montgomery, @istencsaszar, and myself are trying to say is that the damage we (players) are dealing from Alpha mobs is higher than normal. We are not even discussing the damage players are doing (we don't have any complaint about that) but rather the damage mobs are doing to us after the recent update on the live servers.
What amount of reduction do you want?All we are asking for is a slight reduction of the damage being dealt from Alpha mobs, they are literally killing us in seconds, we are dying like nothing in front of them.
The game should be adjusted to players that use regular equipment, not exclusive items like vios. 11 months out of 12 you will be hunting with basic even if you complete the event.So how to compensate for the reduced life of the mobs? Since the main problem was: "Hunting is very slow." Of course this if we compare it with the previous version where it was killed exaggeratedly fast.
They want to kill fast but there has to be a balance.
y porque no en ves de bajarle a daño porque no mejor le suben la cantidad de dds y asi aunque te maten 10 veces tendrás algo que vender y ganar lo suficiente para seguir cazandoThe game should be adjusted to players that use regular equipment, not exclusive items like vios. 11 months out of 12 you will be hunting with basic even if you complete the event.
The problem isn't about hunting them. When you are prepared and anticipate an attack, you can kill them. But when they catch you off guard, they will kill you very fast(i'm talking as an 55 player, i don't know if a level 50 would be able to kill a veteran 2-3 levels higher for a good drop). Also, dying 10% of the time makes farming inefficient with the current drop rate. My suggestion would be reducing the veteran's range of agression, so at least they are less annoying until further balancing. Alphas are fine since they attack alone, don't slow you down and can't attack in range(maybe with the exception of coelo).
There was an update at last minute in the PTR.It is clear that hunting in a zone of 3 levels more than my own it is necessary to have some difficulty, but even using viola 30d I being full40 I had extreme difficulty in facing alphas centrosaurus lvl43 and out of five attempts I died in four.
I don't understand why there are no more people talking about it, because it is a real problemThere was an update at last minute in the PTR.
The difficulty has been increased by A LOT if a player is hunting above 2 level of his own.
Hunting near those levels would either result in player being killed or winning a combat with about 15% of its health.
I just dare not imagine now how new players would hunt their x3 & x4 with ease.
As I have seen in hep window, there is nothing said about high drops from higher lvls mobs (x4, x3 ,...) so it should be written there too, that players who are new to the game would know how faster collect items.With the update, I continue to see players in the chat asking for help because they can't kill a level 10 thug, being they level 8. They have difficulties but are they comfortable? If they can no longer kill without an implant, how good is that?
I think for Ds to have more active players is to make the start a little easier, and maybe to make the middle of the journey more difficult, making the end easy again, example: 1-25 easy, 25-45 difficult, 45-50 medium, 50- 55 easy, i lvl 55 still die to ankylosaurus bandits if i don't attack them back
You can't base your test for see if everything is fine or increase the dificult just because with violent booster is easy. Not all the players would complete the easter event, not all thoose players would use the violent booster, the violent booster is just 1 month, and even if the players have gold or lots of gold that doesn't mean they could buy 1 violent booster on all the 3 (or more) attemps because sometimes the demand is so hight that you don't get a chance to press the button to buy (this thing you should know @Agusdim being you from america 1 a very populated server). The basis for see if everything is ok is without clothes and without booster or just basic booster, the other two boosters must be seen just as ways to increase the speed on farming.Hunting zone 55, only with the stability implant. Without technologies, without clothes.
ya corrigieron eso no apliques tus argumentos solo en dañar un dino todo tienen su función o crees que una persona debe esperar asta 2 años por un dino obsoleto?El T-Rex tiene mucho daño y muy sangrado OP. Eso debe corregirse. En cuanto a la caza, mejoró mucho respecto al anterior.
Well, since I didn't get any answer, I decided to make a comparison and bring data here, maybe with them someone can give me some kind of clarification. I made a simple comparative chart, using the damage values before and after today's update (March 23).I was absent from the discussions on the last day and wanted to know if the increase in mob damage was deliberate or if they have an active booster (just like it happened before). I've been facing some 54 and the difference in damage between me and them is notable, a rex thug causes me 22k at close range and 17k with his gun, with each hit.
Previous value/Player damage | Current value (mobs) | Increased damage (%) | |
| Parasaurus lvl 54 | 5384 | 18972 | +252% |
| Anky lvl 54 | 3835,2 | 14877 | +287% |
| Rex lvl 54 | 10536 | 29703 | +182% |
| Brontops lvl 54 | 4106 | 11332 | +172% |
| Smilodon lvl 54 | 11210 | 22714 | +102% |
I tried to reproduce your test using pachy and the same combination, and it is impossible to kill a veteran like that without using a booster.Hunting zone 55, only with the stability implant. Without technologies, without clothes.
I was referring to common and veteran mobs.ya corrigieron eso no apliques tus argumentos solo en dañar un dino todo tienen su función o crees que una persona debe esperar asta 2 años por un dino obsoleto?
kyc lloronI was referring to common and veteran mobs.