Mufasa
Member
- Joined
- Jul 10, 2020
- Messages
- 22
- Reaction score
- 75
- Server
- America_2
- Main Char
- I-.Mufasa.-I
- Clan
- -Deadly Monarchy-
Ok i think we have enough feedback regarding the upgrade prices for the buildings. We will look into it to see if there are ways to improve it. Feel free to add your ideas here.
But it would be great if we can continue on the other elements from the update. Check the questions in the entry post of this topic as a guide.
Instead of dds because they don't add items to improve the quality of the portal.Like Alewx said, the old map icons were conflating different kinds of information -- which was totally fine for what it was! It was a compromise that was functional, mostly.
With the new mechanics we have more information to convey, and the way we prioritized all the different kinds of information just leads to new compromises to be found. I'm thankful for your feedback, and I would like to address a few points (and ask for more information on others):
- With the old colors, white meant "inactive/not usable for travel" for PvE players -- which is something we no longer have with the new mechanics, gates can be used for travel even when not held by a clan. We wanted to address that by replacing white with some kind of color.
- That fully saturated green color is a no-go for the new base icons, since we need the overlay icons to not blend with them. The overlays are used for the site states using the primary colors which are used on the site towers and in the site UI as well:
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- Overlay icons
- Yellow triangle · site is vulnerable
- Red cross · site is under attack
- Green check mark · site was recently (re)claimed
- What I don't get yet is the importance of being able to quickly differentiate between the "light lime green" and "light pink/salmon/whatever" during fights? The whole point of the new mechanics is that you get plenty of time to prepare for site combat during the "protected" phase -- kind of the calm before the storm, site ownership just cannot change during that time, so you can prepare to focus on sites you want to attack in their "vulnerable" phase. Please explain!
- In any case, we'll keep listening and improving
Example: Basic to Good = Common Items
Good to very good = Common and uncommon items
Very good for excellent rare items.
I think it's a better idea than dds .
