First time I'm going to write something here, I just hope this gets noticed, my friends and I agreed to create a clan that would go against everyone, we are literally going against the entire server.
1. Here I emphasize that there are less than 10 of us and this is important because they were supposed to charge dino dollars to improve the performance of the portals and mines, but oh surprise, now it is free... where was the thing: we want to prevent large clans dominate the entire server. How do you want that to happen if it eliminates precisely what made them weaker and gave more play to mixed maps?
2. The server I play on (ame1) everyone still believes in the idea of alliance, this is not supposed to be like that, the truth is that it disappoints me a little because I had the idea that everyone was going to fight against everyone for the portals, it gives more play, it's more fun, it's more chaotic but that's where the fun of the game is... but instead, we arrive on the second day, we have 1 mine, 3 or 4 people from another clan arrive and they kill us (everything was fine until then) but when we revive at the market portal, oh surprise, there are people from different clans, all allies among themselves, waiting there to kill you as soon as you appear... wow, how impressive. I'm going to be honest, this is making me sick, the way people play is making me sick, nothing can be done, I change the map and it's the same, on all the maps people are left waiting at the market portals to killing you as soon as it appears is this fun? This is unfair, the invulnerability time when reviving is not enough time to be able to escape when reviving in the portal.
3. I hope that what they are going to do with the life of the portals helps us in some way, that seems very good to me, it can give play to having 1 or 2 portals improved to the maximum and others not so improved. Something like that occurs to me.
I don't know if I'm missing anything, but I think that the gaming experience for a small clan is quite bad and it is demonstrated by what I describe here, I hope you take this into account. I was very excited about this update, because I had the idea of no more alliances, I had the idea of a free-for-all, no more stupid rules to follow, no more problems, etc. but with this I don't see it that way, it's not what I expected it to be, because the people who play don't want to leave their comfort zone, they keep the server in "peace"...