And why not have the fame rewards from buildings split according to which clan has occupied or drained the area the longest?
I mean, one building could have a boundary shared by 3 clans. However, the clan that occupies the building will have the benefit of 50% or more while the remaining 2 clans will have the rest of 50%.
for example there are 3 clans, clan a, clan b and clan c.
Clan a that conquered the building gets 70% rewards, clan b was able to drain some and that's why it will have 20% reward and clan c drained a little but reached 10% rewards.
The drain percentage will be reflected on the building when the attack stage occurs.
The remaining percentage occupied by others is like "stealing", so that other clans can get something.
And if they think that there might be clans sharing areas, it would be unlikely because that would just make 2 clans concentrate in one place, leaving multiple areas unprotected. Similar to what proposes in endgame 3.