Even I want to go back to 2016 when inflation and COVID haven't got us yet :vI think it's better to go back to the time of 2016
inflation was always there my friend :vEven I want to go back to 2016 when inflation and COVID haven't got us yet :v
might as well make dinostorm a roblox game :v@Highway Please Please Please Please Please can you add a PvP kill counter that appears after the transfer phase is over? Like a leader board of who killed the most enemy during the transfer phase.
just ask for a special made button which will instantaneously give you all gates and claims of all maps innitIt would also be nice if attackers could respawn from red gates too while defenders have to use other gates if they die. it will bring some advantage for attackers and make it more worthwhile to attack the map.
(P.s there was an update in PTR in the past where group combat was not allowed and only 1v1 was a possibility, maybe it could help the attackers during draining too)
just make it cost 99.99just ask for a special made button which will instantaneously give you all gates and claims of all maps innit
I would assume that is rather the ex
Building could give some kind of "error" where the window time would be increased or changed, these errors would have a small chance of happening but that probability would increase every time more Based on the time that that building was in the hands of the same clan, the supply gels would serve to reduce this probability to have a more stable control but eventually the errors They would increase again, creating a new window to attack or increasing the attack time, I think that way we would have some freedom to attack and it would be more difficult to defend for a long time as eventually the building would become increasingly susceptible to attackSo far we would go with the upgrade is permanent until someone attacks and takes over the building.
Also we played around a bit with best possible times for attackwindows:
Window 1 06:00 - 08:59
Window 2 13:00 - 15:59
Window 3 20.00 - 22:59
That would be out approach so far.
people are working/resting for their healthy in these hours06:00 - 08:59
Perfect time for an attack for players who want to steal fame with their hardwork. Whoever got time and wants to win elections can give their best during that time.people are working/resting for their healthy in these hours
Nobody forces them to go play the game at that timepeople are working/resting for their healthy in these hours
Nice timing now the america server and the Europe server transfer phase will overlap one another and so this means lesser acc sharing between the American and European server playerSo far we would go with the upgrade is permanent until someone attacks and takes over the building.
Also we played around a bit with best possible times for attackwindows:
Window 1 06:00 - 08:59
Window 2 13:00 - 15:59
Window 3 20.00 - 22:59
That would be our approach so far.
my man different server timings will be different so its not necessary that timing will clashNice timing now the america server and the Europe server transfer phase will overlap one another and so this means lesser acc sharing between the American and European server player
Previous timing which was the 2hr transfer 6hr production had no overlapped time.my man different server timings will be different so its not necessary that timing will clash
Yo digo que es mejor 2 y no 3Yes that is exactly what he hope it will played out. That there is a constant switch between defender and atracker that is fun for both sides. Providing direct rewards at the end of the combat cycle.
Multiple transfer and producion phases like @OrionZG has proposed could be an alternative but it also has its drawbacks.
Adapted phase timing:
0:00-6:00 production phase (6-hour)
6:00-8:00 transfer phase (2-hour)
8:00-14:00 production phase (6-hour)
14:00-16:00 transfer phase (2-hour)
16:00-22:00 production phase (6-hour)
22:00-24:00 transfer phase (2-hour)
Drawbacks:
- Less rewards for the attacker (6 hour item production instead of 20 hours)
- Yield upgrades for the building production are harder to protect 3 times a day and the investment might not be worth it anymore
- Loss of the daily event character feeling as it is split into 3
- Dont take place at the prime time where most people are online and available to play
There are no more new players coming and creating accounts on this game. People are bored. This new phase is interesting but it will bring the game down. Bring new dinos. Change the missions. Change the events. Reward old players. Supplies bought with clan dinodollars-a good way to force the clan members to be more active-hunt etc. 4 hours window on draining/defending/attacking- there is already a solution against this. Destroy the black market of selling accounts/trading accounts. Destroy the option on using the sandboxie-there is also a "bug" when if you "reinstall" the game but in another folder(remember you already installed the game) you can open another instance of the game on the same pc. If your pc is strong you can "reinstall" the game as many times as you want in different folders situated on different partitions(C,D,E,etc). Create pvp tournaments based on players levels or their dinosaur/weapon levels(lvl 50 players buying full 55 dino/weapon/etc to participate in those pvp's for lvl 55) with fame or attractive rewards. Make this game competitive but fun instead of harder and more toxic. Make elections shorter(instead of 2 weeks for sheriff 1 week for sheriff)-if "but we don't have time to make the future sheriffs gather enough fame" appears remember fame doesnt goes down, a fame limit can be established,etc. Bandits attacking claims-hilarious. Next will be plants terrorizing the buildings? Add new dinosaurs. Make some NPC's dinos to be playable. Create a new DinoStorm trailer-the current one is way too old. The buildings are attacked? Automatically transfer the fame to the clan that holds them-enhance the fame stack capability instead of 25/stack make it 200/stack for clan inventory and player's inventory(not everybody affords to spend to buy lots of warehouse places or personal inventory places). Offer unique chat colours different for each clan or to be chosen by the clan over some amount of dinodollars or gold coins. At least change a lil bit the maps texture and appearance. There are lots of posibilities for this game to be fun and playable. Use them.
yep it really be like thatEverything is laughter and happiness until you remember that this update will very possibly come next year
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Abgesehen von diesen Vorschlägen kann man vielleicht auch wöchentliche Turniere veranstalten und Belohnungen wie zum Beispiel DD´s, Goldmünzen oder ähnliches bekommen. Was das Spiel aber auch noch dringend benötigt, wäre ein Charakterupdate. Komplette Überarbeitung des Profils und des Rangers sowie der Dinosaurier das diese nicht mehr spitz und kantig wirken (siehe Brachiosaurus und dem geknickten Hals oder Coleo und dem geknickten Schweif)There are no more new players coming and creating accounts on this game. People are bored. This new phase is interesting but it will bring the game down. Bring new dinos. Change the missions. Change the events. Reward old players. Supplies bought with clan dinodollars-a good way to force the clan members to be more active-hunt etc. 4 hours window on draining/defending/attacking- there is already a solution against this. Destroy the black market of selling accounts/trading accounts. Destroy the option on using the sandboxie-there is also a "bug" when if you "reinstall" the game but in another folder(remember you already installed the game) you can open another instance of the game on the same pc. If your pc is strong you can "reinstall" the game as many times as you want in different folders situated on different partitions(C,D,E,etc). Create pvp tournaments based on players levels or their dinosaur/weapon levels(lvl 50 players buying full 55 dino/weapon/etc to participate in those pvp's for lvl 55) with fame or attractive rewards. Make this game competitive but fun instead of harder and more toxic. Make elections shorter(instead of 2 weeks for sheriff 1 week for sheriff)-if "but we don't have time to make the future sheriffs gather enough fame" appears remember fame doesnt goes down, a fame limit can be established,etc. Bandits attacking claims-hilarious. Next will be plants terrorizing the buildings? Add new dinosaurs. Make some NPC's dinos to be playable. Create a new DinoStorm trailer-the current one is way too old. The buildings are attacked? Automatically transfer the fame to the clan that holds them-enhance the fame stack capability instead of 25/stack make it 200/stack for clan inventory and player's inventory(not everybody affords to spend to buy lots of warehouse places or personal inventory places). Offer unique chat colours different for each clan or to be chosen by the clan over some amount of dinodollars or gold coins. At least change a lil bit the maps texture and appearance. There are lots of posibilities for this game to be fun and playable. Use them.
hopefully i get my rex before that XDEverything is laughter and happiness until you remember that this update will very possibly come next year
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