@Highway Apart from that, I will tell you something more:
Early on, I was kicked out in the final day of my governor election because of a rumor told by someone to my clan to make me leave) Someone betrayed my trust in the process. Since then
I'm struggling to win my governor for 2 and half years until now. in this span of time I helped many dominant clans and stay loyal to each one..
During the time, losing clans misused me by giving me fake promise on my elections after helping them winning back their gates.
(the player (co-leader) left the server and didn't care to fulfill his promise.)
(present) Then I supported dominant clan.. they promised me elections (a deal I made with their leader) then later they make me leave my past alliance and they succeeded in manipulating me with another desperate fake lie..
My point is, leaders misuse players with giving fake promises and deals during when the leader is desperate in winning back gates and unfortunately the (also desperate player) believes those promises which the leaders fail to fulfill and act like nothing happened after the war.
Therefore I believe,
a player must be able to win their elections without the need of any middlemen. (leaders, right hand, etc)
And the alliance system is just serving the leaders friends and their agendas and they decide our fate of the game.. this needs to be changed for players like me who wait for 2 or more years who try their best to win elections but our fate lies in people who misuse us and only have priorities for their friends first no matter if their friends help lesser than us..
I wish independency on all the players of the game so that they can control their own destiny and equal rewards for working hard without anyone interfering. Thanks for reading!