DarkMyth.
Well-known member
- Joined
- Feb 29, 2024
- Messages
- 371
- Reaction score
- 564
- Server
- Europe_1
- Main Char
- .
- Clan
- Greek Aces
Doesn’t sound bad however it wouldn’t really solve the real issue thereProblem:
Attackers are still using brachis and ankys to go afk in site to drain.
Solution:
Let's introduce to the game something called 'active draining'
How would it work?
Draining the site would require from the attacker to be active while doing it to make attacking effect take place. If an attacker is afk and not taking any action for longer amount of time than 5 seconds - attacking effect dissapears.
What would it solve?
Multi acc draining problem, it would also force attackers to fight not only to stay on tank and do nothing.
People can use softwares such as autoclicker and set it up to move them around on specific spots so they’re not just “afk draining”
There’s two solutions, however attackers will complain as it’ll be more balanced but I’ll mention it again:
- Draining/Repairing gets paused while defender/attacker are battling in site (as it makes no sense for the defender to lose site overtime while he’s battling in there)
- Dynamic draining depending on dino class and tanks should have slower drain speed
Also maybe have we considered adjusting the drain / repair rate? The rate is high as allies were able to help
And I’d like to also add the fact that if you want to keep attacks for free, then holding sites should also be for free, otherwise it makes no sense for the attacker to win sites and fame without paying anything for it while the defending clan did pay to produce this fame, efforts should be mutual in this case
One more thing I’d like to point out again, all this update against alliances is pushing clans into creating alliances as alone they can’t actually hold, 2 clans in a war with each other will swap sites nonstop, no winner in this case. Until a third-party joins and helps, you need numbers with all of this and numbers aren’t really big when it’s a war between 2 clans, that’s how allies become a thing