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#13 Endgame Part 2

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trabzon

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You mean shortening the election times?
For example have the full period run for 7days instead of 14 days? (And half the token rewards at the same time)

Let me know your feedback on that.
Its the same , if we get half the tokens , maybe just 33% less
 

- Cause -

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You mean shortening the election times?
For example have the full period run for 7days instead of 14 days? (And half the token rewards at the same time)

Let me know your feedback on that.
yes it is but based on the reactions it isn't wanted hahah
 

slejd2001

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Same applies to the time when you upgrade something. Atleast here can we not make it p2w?
how waiting for something to upgrade is p2w? :LOL:
 

vansh

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You mean shortening the election times?
For example have the full period run for 7days instead of 14 days? (And half the token rewards at the same time)

Let me know your feedback on that.
With shorter election time It would be harder to abuse the dynamic seat scaling and would increase competition for sheriff. I also determined that the seats will be less monopolized in that way. In my server there is 1 spare map, I even considered asking if this 1 map could be lent to the opposite side to allow them to meet the 30k minimum fame to *cough* abuse *cough* the dynamic seat since more election time= more fame build up= more people join election= more seats available.
 

Pleiadian

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You mean shortening the election times?
For example have the full period run for 7days instead of 14 days? (And half the token rewards at the same time)

Let me know your feedback on that.
I don't know what needs to be done but... we're gonna need to change the game name from Dinostorm to T-Rex Storm soon.
 

- Cause -

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how waiting for something to upgrade is p2w? :LOL:
bcs you can skip the wait with gc and since they are limited and you mainly buy gc it is ___
 

trabzon

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I don't know what needs to be done but... we're gonna need to change the game name from Dinostorm to T-Rex Storm soon.
Br
I don't know what needs to be done but... we're gonna need to change the game name from Dinostorm to T-Rex Storm soon.
Brother you know T-Rex is a dinosaur , its dino storm , trex is made to be played not to be watched and wanted for years , its good that everyone can enjoy rex , when ppl will get used to it they will enjoy other dinos , and rebalance ds dinos combos ect :)
 

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You mean shortening the election times?
For example have the full period run for 7days instead of 14 days? (And half the token rewards at the same time)

Let me know your feedback on that.
the proposal would be interesting
I don't know what needs to be done but... we're gonna need to change the game name from Dinostorm to T-Rex Storm soon.
The rewards would be half * it will be the same but faster xd
Players with future rex with the new system is highly variable

How many times do you need to win the same office to be able to buy rex?

this is the answer:

OfficeCrownsNumber of times you have to winDays (and months/years).
Sheriff (14 days)10000228 days (1 months)
Marshall7339342 days (1.4 months)
Deputy4999570 days (2.33 months)
Assistan deputy3299798 days (3.26 months)
Gov (7 days)99921147 days (4.9 months)
Councilor63932224 days (7.4 months)
Constable35956413 days (1 year and 1.7 month)
Board member199101707 days (1 year and 11.5 months)
Director (3.5 days)494091431.5 days (3 years 11.7 months)
Speaker296902,415 days (6 years and 8.5 months)
Chief ranger2010003,500 days (9 years and 8.6 months)
Ranger1910533,685 days (10 years and 2 months)

It must be taken into account that buying a Tyrannosaurus depends on several factors: there will be times you will not be able to win the same office repeatedly, others are the number of registered players, wars, lily items etc etc etc

Ok, after doing these calculations I am now very excited for part 3 of the end game. The district and city levels will have a lot of competition (finally, after a long time)
 
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OrionZG

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You mean shortening the election times?
For example have the full period run for 7days instead of 14 days? (And half the token rewards at the same time)

Let me know your feedback on that.
I think it would be a good idea because player activity increases, in ame 2 the players are very active lately due to the update It will also allow dominant clans to start competing with each other more, as well as stop "agreeing" to give fame to one or 3 players.

So at each level it would be:
  • Town: 7 days
  • District: 3.5 days
  • Street: 1.25 days
 
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OrionZG

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Though one downside would be that players could earn sheriff faster. Therefore the minimum fame should be the same.
 

Igaflys

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Honestly I would love from developers to add back skip upgrade Yellow items. They were availabe to get in past from mobs but I dunno why they removed it. Please add it back bcs waiting that huge amount of hours sometimes even days it's just useless when ure for example max 55 and u want to up your dino from 50 lvl to 55.
 

OrionZG

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Fun new fact: sheriff lists are still going on

I want to see how efficient they become in the long run.
 

VioletRosa

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You mean shortening the election times?
For example have the full period run for 7days instead of 14 days? (And half the token rewards at the same time)

Let me know your feedback on that.
have mixed feeling about it. it would be helpful in a way for example the marshals that may have to enter sheriff twice to get tokens. yes they can enter others but sheriff gives the most
 

OniX

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+4 horas el servidor de América 5 caído sin dejar conectar a nadie 🧐
 

OrionZG

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I think it would be a good idea because player activity increases, in ame 2 the players are very active lately due to the update It will also allow dominant clans to start competing with each other more, as well as stop "agreeing" to give fame to one or 3 players.

So at each level it would be:
  • Town: 7 days
  • District: 3.5 days
  • Street: 1.25 days
Ok i think this is better, i thought about it and i just found that many clans are keeping the list of sheriffs and governors.

The leaders of the dominant clans are agreeing to put more than 100k-500k fame for 1-3 players and thus secure their office, the problem is that that fame is not divided and the other members are left without fame they still have the idea of "waiting their turn".
I have been defending buildings for several hours, I have used several supplies, and they deny me fame for me.

100K-300k fame cannot be achieved by clans that attack maps., every day you can get more than 100k fame in buildings (1 map). Whereas attackers get barely 1k and sometimes over 10k when attacking buildings. Simply put, the attacking clans have little advantage in gaining anything significant in order to compete.

Shortening the days would give them a significant chance in addition to decreasing the control of fame among the members of the defending clans.

It would be a good alternative before endgame 3 is implemented.
 
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Igaflys

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I still wonder if we will be able to get Silver crowns from events.
 

Ulutin

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Town: 7 days
already 9 out of 10 players i see are sheriff, making election durations shorter will cause "sheriff inflation", that's not good idea

I still wonder if we will be able to get Silver crowns from events.
main purpose of crowns were making election system more balanced and rewarding. i don't think we should expect silver crowns from events, that would harm elections
 

Igaflys

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already 9 out of 10 players i see are sheriff, making election durations shorter will cause "sheriff inflation", that's not good idea


main purpose of crowns were making election system more balanced and rewarding. i don't think we should expect silver crowns from events, that would harm elections
I get it, but still i remember that devs said in past that we will be able to get them from events aswell so
 

slejd2001

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I get it, but still i remember that devs said in past that we will be able to get them from events aswell so
Are you sure that they said that? I remember GM did, but not dev
 

Galaxy

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100K-300k fame cannot be achieved by clans that attack maps., every day you can get more than 100k fame in buildings (1 map). Whereas attackers get barely 1k and sometimes over 10k when attacking buildings. Simply put, the attacking clans have little advantage in gaining anything significant in order to compete.
But it was obvious that this was going to keep happening, this will only change when there are mechanics that allow attackers to be able to compete on equal terms, using their own effort.
on some servers the attackers managed to win some positions, but it was because the defenders had not yet learned how the town hall was working.
while the attackers do not get fame from the main source that is the maps, the defenders will always have a great advantage
 

OrionZG

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I just hope we get an Endgame 3 mechanic soon so that attacking clans don't get discouraged. For example.

  • Buy/get supplies with dds or mobs
  • Fast drainage in buildings.
  • Clan group fame reward for capturing a building.
 
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