OrionZG
Well-known member
- Joined
- Mar 30, 2020
- Messages
- 1,176
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- Server
- America_2
- Main Char
- WandersZ.
- Clan
- .
I would like to suggest some interesting achievements and their respective rewards:
Something to keep in mind for achievements is that they should give much more satisfying or interesting rewards. Personally, I wouldn't focus on or be interested in completing an achievement that gives me 500 experience as a reward.
Some achievements should be scaled, I mean, similar to events (complete/achieve 100, 200, 300, 500 items). The same achievement should also be added but on a different map. For example: inflict "x" amount of damage in goldfields, mokon woods, green volcano, etc. Mainly to differentiate the amount of achievements a player has.
Some ideas:
Something to keep in mind for achievements is that they should give much more satisfying or interesting rewards. Personally, I wouldn't focus on or be interested in completing an achievement that gives me 500 experience as a reward.
Some achievements should be scaled, I mean, similar to events (complete/achieve 100, 200, 300, 500 items). The same achievement should also be added but on a different map. For example: inflict "x" amount of damage in goldfields, mokon woods, green volcano, etc. Mainly to differentiate the amount of achievements a player has.
Some ideas:
- Survivor: Be outlawed for 24 hours, 48, 144.... (Reward: New title).
- Hunter: knocks down 500 smilodons, 5000 entelodonts and 5000 brontops. It can also be scaled (Reward: Hunter skin or clothing).
- Expert: Inflicts "x" amount of damage in each weapon (reward: titles related to the weapon, e.g. "Hammer Expert, Burning Cold Expert...etc").
- Supremacy: Win 5 times sheriff (New title called supremacy and an exclusive skin).
- Attacker; inflicts x amount of damage to PVP players. Can also be scaled (reward: 14 days of violent boost).
- Winner: Win "x" amount of times the same office in the town hall (reward: anything that is INTERESTING).
- Fight and fight: Do not die being a duelist for "x" amount of time (Reward: Gold).
- False King: Inflicts "x" amount of damage in PVP to players with Tyrannosaurus (Reward: exclusive skin).
- Miner: get "x" amount of gems (reward: more gems).
- Millionaire: Get "x" amount of dino dollars (reward: New title called millionaire).
- Justice: defeat "x" amount of bandits (reward: Dino dollars).
- Famous: Accumulate "x" amount of fame (Reward: exclusive skin).

