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#12 Endgame Game Mechanics Discussion

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Highway

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The light was corrected in the scene to not overbrigthen the dinosaur and the weapon. As well the light is a bit balanced to be not to warm as it was before. The gun texture itself is adjusted with different wooden stock and metal look.
 

OrionZG

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The light was corrected in the scene to not overbrigthen the dinosaur and the weapon. As well the light is a bit balanced to be not to warm as it was before. The gun texture itself is adjusted with different wooden stock and metal look.
Another thing that should be adjusted: Maujack mountains and coldclaw valley need a lighting adjustment, it's been several years and the lighting on those maps is very high and tires the eyes.
 

Czarna

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hmm at least the skin might be the difference between an azur and a turquise one. about the gun that is something highway knows more.
Hmm the turquoise skins are a little more blue on the profile than they are in the "wild"

turquoise tiger.png
 

Highway

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Compare it in a less warm enviroment like in maujack mountain where the light color is comparable. The profile light is more neutral.
 

- V O R A -

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Suggestion: can you make MM more bluer and cold looking? It just looks dull and white currently. There's little to no blue hues.

Example as to what you can make it:

1660251914513.png
 

Pleiadian

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By the look of it, Jump Link is not that helpful in any place in Maujak. If you say that you can place it from Watkins region to Mulligan, from Mulligan to near Hackett (Tootega Quest), or even from Grovesnor to level 55 area, then did it make a big difference? No.

Other maps with the "intestine-like design" can easily become playable with Jump Links. While defending, defenders went from one point to another without walking the whole map-- be it in Goldfields, Mokon, Green Volcano, or even Cold Claw Valley, so it is indeed doing the job intended.

Whereas for Maujak, this map is a special case of its own, they will have to redesign the layout of Maujak Completely.
 

vansh

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Since the devs are planning to remove the daily fame bonus from cloths then its time for me to reveal one of my plans. I call it fame stacking where I equip lvl 55 items including medal and logging everyday to get the Daily fame reward but do not collect it.1660407296802.png
Like this you can accumulate upwards of 1500 fame per day and when it has reached a high enough point, collect everything and go for election. It is estimated to give 750,000 fame per year. Excluding all the daily consecutive login reward which can contain 2000 fame. Of course you have to repair your cloth and medal with gold daily but with the q10 that we receive from event it takes less than 15000 gold per year. The rewards are only automatically collected if you are online for more than 300 seconds.
 

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By the look of it, Jump Link is not that helpful in any place in Maujak. If you say that you can place it from Watkins region to Mulligan, from Mulligan to near Hackett (Tootega Quest), or even from Grovesnor to level 55 area, then did it make a big difference? No.

Other maps with the "intestine-like design" can easily become playable with Jump Links. While defending, defenders went from one point to another without walking the whole map-- be it in Goldfields, Mokon, Green Volcano, or even Cold Claw Valley, so it is indeed doing the job intended.

Whereas for Maujak, this map is a special case of its own, they will have to redesign the layout of Maujak Completely.
its not helpful in general because people keep building next to each other. I'm also not spending 9k to unlock in MM😂🤡
 

Funkeria

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Hey @Alewx @Highway can you make it so people can't build jumps next to each other?
 

Pleiadian

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its not helpful in general because people keep building next to each other. I'm also not spending 9k to unlock in MM😂🤡
They got the Jump Gate basically for free from Faye's promotion code, and when people get something for free and easy, they tend not to care about it much and just take it for granted.

If they worked for it, they wouldn't waste it like that, and think before placing it.

Make sense now why they gave 89 Silver Crown instead of 90.
 

Funkeria

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They got the Jump Gate basically for free from Faye's promotion code, and when people get something for free and easy, they tend not to care about it much and just take it for granted.

If they worked for it, they wouldn't waste it like that, and think before placing it.

Make sense now why they gave 89 Silver Crown instead of 90.
I get it but my point still stands. also there was some on my servers that actually spent fame..
 

vansh

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I find the best use of the jump gate in MM is
-To make the shortest possible route to market.
-To avoid the annoying quest area which spawns hostile mobs and champions during war.
-Make shortcut from grov to watkins.
-Near norah campbell to the lvl 53 hunting ground after watkins, preferable the deeper part so as to avoid detection a little bit of stealth doesn't hurt.
-At totega to make a shortcut to the ice lake.
-At the broken bridge in the lvl 50 area to facilitate the travel to the lvl 50 claim from crawford.
-At the Npc lvl 48 you can make a stealthy jump link up the mountain and reach area 46. Completely bypassing pruit.
-You can make a shortcut from pruit that lead near the halfway point between devall and pruit.
 

slejd2001

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To make the shortest possible route to market.
takes too many links and unlocking isnt worth of that, beside that most players tend to tp rather than walk

At totega to make a shortcut to the ice lake.
At the Npc lvl 48 you can make a stealthy jump link up the mountain and reach area 46. Completely bypassing pruit.
these would be the most useful and yet, they are not so useful in general bcs of the unlocking price. the rest which you suggested are useless
 

NazzaFire

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@Czarna Sorry for answering so late , Im playing High-Ultra quality
 

XxSr.DinoxX

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if they put it there out of the blue, why was it such an action to have nothing or specific?
 

vansh

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They should make more dinosaur exclusive achievement.
Kill 10,000 dinosaurs while using coel. Reward:100,000 DD
Kill 200 players while using centro. Reward: An exclusive skin.
If they do such achievement for all the dinos, it can make cause an increase in player activity. As long as we don't get bad rewards from the achievements. They are going to give us silver crown for completing achievement right. Then it's the best time to make new, fun and rewarding achievements.
 

slejd2001

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Kill 200 players while using centro. Reward: An exclusive skin.
this kind of achievements would be just abused
 

vansh

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this kind of achievements would be just abused
Yeah it is possible they would go on a lvl 1 alt and 2 shot the weak dino. Maybe the player killed must be within +-5 level difference. I think they already have a system that could be implemented with this. I am referring to this indicator system that is right below the level display. If 200 kills is too low then naturally it can be changed to 500 after all its an exclusive skin; it still takes DD and time to respawn 500 times in case anyone tries to abuse.
1660492537327.png
 

Funkeria

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if they put it there out of the blue, why was it such an action to have nothing or specific?
because this is DS. They clearly doing a blue chew advertisement. I dont see the problem
 

XxSr.DinoxX

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What will be the focus of part 2, @Highway ?

Do you already have a release date? Or are you working on that part? 🤔
 

disingenousbanana

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Can we get a nerf on kits? For example, maybe there can be a 2 or a 3 minute cooldown for using kits, so after you use one you cannot use another for 2 or 3 minutes. This way, they will still be useful, but players cannot esentially be immortal
 
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