OrionZG
Well-known member
- Joined
- Mar 30, 2020
- Messages
- 1,064
- Reaction score
- 2,042
- Server
- America_2
- Main Char
- WandersZ.
- Clan
- .
hmmmm, I have tried all the things and everything is fine so far. The only "weird" thing I feel is that I spent 3 hours in zone 55 and did not see any coelophysis. I hope someone can tell me if they have seen it or not.
Although personally seeing the statistics at the end of the election is not to my liking, as all the excitement and effort will be gone at the end instead of the whole course of the evaluation.
Although personally seeing the statistics at the end of the election is not to my liking, as all the excitement and effort will be gone at the end instead of the whole course of the evaluation.
It is very likely that battles and wars will increase thanks to the fame of our items and the improvement of building items because:How do you expect the gameplay around Travel Gates and Claims to change ‒ given the new higher production rates on both, and more valuable Fame items from Claims ‒ paired with the new Combat Fame Time mechanic?
- Every day we will be able to get fame with our customization items, so there will be many players who will prefer to attack buildings taking advantage of the fact that now pvp combat gives fame.
- the buildings/claims now that they give more resources, the attacking clans will have a little more chance to get building items, since when they occupy a building for at least an hour, they will be able to get approximately 10k-15k fame in resources. This is little, but it is something.
- It is also very likely that the sheriff's lists will disappear with this system, and it is also likely that some members will try to continue with the lists but in different ways, but this will generate a disadvantage for them because... now that the rex is free for everyone, many players will ask for fame items in their clan, if they don't receive fame, they will probably leave, which would cause more clans to appear.
- I doubt very much that the new changes in the buildings can better distribute items among clan members, since members who have access to medals or gold will be able to silently "steal" these items when no one notices. (I did it in my PTR clan, and was able to secure my office). This generates a disadvantage for any clan, regardless of whether it is dominant or attacking as there is no fair distribution of fame at the moment.
- We are at a point in the game where having dino dollars will be important to play, so it is necessary that the mechanics to get dds are properly adjusted.
- All the battles (as usual), will be in the first 3 maps (because you spend less dds), this should not be so because it generates imbalance, the clans that dominate the last maps will have more advantage or will be more "calm".
- The jump links are too PERFECT AND EFFECTIVE, this is good but bad at the same time as this could mean that we will not see new shortcuts for maps in endgame 3. Jump links are very good shortcuts. But I'm still waiting for more changes or new shortcuts on the maps, because if not, there will be a lot of disappointed people.
I hope that in the future the medals (if they are not changed for fame), can accumulate much more than 25 as the size of the inventory is another factor that weakens small clans against large ones.
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the last winners window, for my opinion, is too big (same with the winners table).
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