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#13 Endgame Part 2

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- Cause -

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what if instead of blue supplies we could supply our buildings with dds in endgame 3? i mean by then maybe the getting dds problem is solved.
= more wars, more activity, more everything
 

OrionZG

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Ok, I think there is a need for a system for individual collection of fame items, or one for quickly giving fame to members of a clan.

Yesterday I participated in an attack on buildings for a few hours, after finishing I asked for some items but they didn't give me anything, I got desperate, I didn't say anything else and I left xd.

At the moment they continue to give fame to 1-3 players. oh well i really need to see how they act when the new town hall is on
 
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ET Xyron

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Any update about the equipment bug from yesterday? When should the affected players expect their lost guns, implants, tech or dinos to be restored again?
 

Alewx

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Any update about the equipment bug from yesterday? When should the affected players expect their lost guns, implants, tech or dinos to be restored again?
We area already working on that.
 

vansh

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Please fix escort quest so that they do not give me stress and cencar. Using the format below.
Starting point X Red
Path of travel Blue
Enemy spawn point Black circle
End point X red
Please stop making random spawn point for bandit and give them specific spots to spawn at, like the black circles in the picture. STOP BEING LAZY!!
Also the dommy mommy hungry milkies club is recruiting. Dm me to join.
 

OrionZG

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View attachment 45804
Please fix escort quest so that they do not give me stress and cencar. Using the format below.
Starting point X Red
Path of travel Blue
Enemy spawn point Black circle
End point X red
Please stop making random spawn point for bandit and give them specific spots to spawn at, like the black circles in the picture. STOP BEING LAZY!!
Also the dommy mommy hungry milkies club is recruiting. Dm me to join.
the quests need a redesign in the future, although the rewards could also be changed to make them more varied, for example, easier quests give less rewards, and "harder" quests give more rewards.

In this case, transport quests should give more rewards
 

vansh

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Level up by hunting and decrease how many quests are needed to unlock something. Also decrease how much exp quest give but increase the percentage completion per quest.
 

Pleiadian

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part 3 is only stealing fame?
Reworking the gameplay around towers, which include

stealing fame— you can see fame in any tower owned by any clans
changing "under attack" gameplay— when buildings are red, you cannot take the fame
maps modifications—it won't be as boring as now, and there will be more freedom of movement and strategies
[re]-adding outlaw bandit system— I do not think this is confirmed yet by Dev


Part 3 topic will not start soon, Part 2 has not been experienced fully, Town Hall opens in 2 days. After the election starts, then more feedback will come from players for Part 2.


I believe the discussion for the next update will start after Dev sees how Part 2 is being played out, from there, the Part 3 discussion will start.
 

OrionZG

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disminuye la cantidad de misiones que se necesitan para desbloquear algo.
No, I never liked that system of unlocking things with missions and I'm not the only one.

I think the best thing would be for our ranger to have all the things unlocked, also, both new and old players the automatic unlocking would allow them to make combinations or experience more frequently the dinos, impls, techs and weapons.

But to keep a balance, some equipment should cost more than other things (this does not mean that the more expensive the better).
 

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Reworking the gameplay around towers, which include

stealing fame— you can see fame in any tower owned by any clans
changing "under attack" gameplay— when buildings are red, you cannot take the fame
maps modifications—it won't be as boring as now, and there will be more freedom of movement and strategies
[re]-adding outlaw bandit system— I do not think this is confirmed yet by Dev


Part 3 topic will not start soon, Part 2 has not been experienced fully, Town Hall opens in 2 days. After the election starts, then more feedback will come from players for Part 2.


I believe the discussion for the next update will start after Dev sees how Part 2 is being played out, from there, the Part 3 discussion will start.
daaaaaaaaaaaamn if its like this, it could change everything. I BEG YOU SPLITSCREEEN, make updates more often than once a year please
 

Pleiadian

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Level up by hunting and decrease how many quests are needed to unlock something. Also decrease how much exp quest give but increase the percentage completion per quest.
The game feels 70% PvE and 30% PvP if we count how much time players spend in the game doing what.
 

vansh

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The game feels 70% PvE and 30% PvP if we count how much time players spend in the game doing what.
Most Mmos are like that some with even more Pve than 70%. Also it depends on your style, you can avoid pvp completely it's rare but some people do it.
 

Draxth

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changing "under attack" gameplay— when buildings are red, you cannot take the fame
bro its linked to stealing fame, so it is as i thought
 

trabzon

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I think people that are sheriff shouldn't need crowns.. to buy rex let me give you 2 example why
- In the old version that person worked hard to unlock rex , and now sheriffs need crowns if they want buy higher level rex
- Why would a (old) sheriff need use crowns to buy a rex
I don't understand how can people disagree on that , why other dinos can be buyeable infinitly and not rex , once u buy rex , u should be buying it without crowns
 
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OrionZG

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- In the old version that person worked hard to unlock rex , and now sheriffs need crowns if they want buy higher level rex
the previous version? where to make the most effort to win rex after 5-10 years?
Where were there new people who could easily get rex in a year without much effort and paying real money to their leaders?
Where there was not a fair system that did not allow you to earn something in a way along with the monopoly of dominance of the existing clans?

IDK man literally that version was blatantly more pay to win
 
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Pleiadian

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IDK man literally that version was blatantly more pay to win
(/)

To add to that, 50% of the players who won Sheriff in the last 2 years, have their accounts either sold or destroyed.

Those who played fairly are still on the waiting lists. And probably will be until part 3 arrives.
 

slejd2001

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- Why would a (old) sheriff need use crowns to buy a rex
please show me who said that only rex can be bought with crowns
 

Pleiadian

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2. The drop rate for clothes is much much improved and that's a big positive. I can already see many players hunting their wearables for combat in that area so much that I will have a problem finding anything to hunt. (Important points for active servers)
As predicted, this change (a big positive) has attracted many players to hunt in that area at peak hours now, and there's not enough for everybody.

I am not sure of a solution for that, there have been some areas where mobs don't even spawn.

Maybe put some spawn point there?

Screenshot_3.png

Screenshot_4.png


Screenshot_5.png
 

slejd2001

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Pleiadian

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in that area which you marked are 3 mob spawn points
Screenshot_6.png



If you mean on the left side of the green rex, I have seen the group spawn once, we killed and it's not spawning. If we go towards the very end, there's not.


Edit: They spawn again. They take a while to come back around this area.

Edit 2: Increasing spawn rate would perhaps help solve that issue.
 
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vansh

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Spawn rate is dynamic and speeds up depending on the players that are in the same one zone.
Let us know how it evolves over the weekend.
Ah so it was based on the zone and not in the map.
 

MEG_MEG

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Good day, Thanks so much DS comunity and Admins helped me get back my things in game. I am very happy for this fast work solved my problem. Thanks.
 
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