And what if accessing the medals to obtain them in advance would have a separate price?We plan to add an additional option to early unlock the site inventory to acces the fame items with gang dollars. Price will be the sum of all HP upgrades.
This allows attackers to get fame items if they want them or defend the side, upgrade its HP and keep it over more phases for the same price but more fame. Generally it makes defending worth more but still give the attackers more options if they dont have the numbers to properly defend. At the same time swapping would be very expensive.
I mean after capturing the gate/claimMe with coelo collected all fame and left nothing for attackers
0 senseIf I use coelo+ cake And collect all buldings fame attackers what they gone do? Just asking if defenders only need to run for maps and take fame there is not pvp at all
Correct, the cost to unlock the inventory earlier will vary depending on the site’s levelSo if I attack bulding And take it I can collect the fame for dd right?
Well swapping will remain an option, yet fame won’t be collected because then swapping becomes expensive for these clansSo trade now cost dd nice I guees
because of amount of stuff thats written here is ....Even @Pleiadian gave up on this endgame 3 and stop offering feedback
Taking a 400% gate is already hard, now imagine if they put a higher dd paywall on it...@Highway regarding early fame unlock do we spend same amount of dds to unlock no matter the site yield and would it be same amount of dd if attacker taken 400 yield site?
Never said it isn't hard as it is ii simply was curious how devs were thinking this specific idea through.Taking a 400% gate is already hard, now imagine if they put a higher dd paywall on it...
Correct, the cost to unlock the inventory earlier will vary depending on the site’s level
Its a fixed price (sum of what all hp upgrades cost to reach level 4, 83k clan dollar)@Highway regarding early fame unlock do we spend same amount of dds to unlock no matter the site yield and would it be same amount of dd if attacker taken 400 yield site?
If a site is on good yield, but level 4 health, to unlock the inventory it would cost you the same fixed amount holding clan paid? 83k ddIts a fixed price (sum of what all hp upgrades cost to reach level 4, 83k clan dollar)
Regardless of the yield and Hp level you need to pay always the fixed price.If a site is on good yield, but level 4 health, to unlock the inventory it would cost you the same fixed amount holding clan paid? 83k dd
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Nvm I just read Luka asked the same question already
And how would this prevent site trading? Considering now nobody gains fame from it and it's still done.Regardless of the yield and Hp level you need to pay always the fixed price.
also it would be even easier if they try it on am5 xDthat would be easy for them. invulnerabilty mod plus other noice staff the devs have and we don't
His server (ame1), which was one of the most active and competitive, became less competitive and more monotonous because of this update. So I believe he doesn't want to hurt the developers' feelings and confess that the update is a failure...Even @Pleiadian gave up on this endgame 3 and stop offering feedback
Many people are writing about good points already, if I write, it would be a waste of time on my part and I don't like to spam.Even @Pleiadian gave up on this endgame 3 and stop offering feedback
Believe me, if the update was a fat failure, I would be the first one to write how to fix it.So I believe he doesn't want to hurt the developers' feelings and confess that the update is a failure...