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AFK drain/heal + Multis are killing the game!

OrionZG

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In conclusion, we need Dino Storm 2: More dino storm than ever before.
 

OrionZG

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Well, actually, the problem is more related to how the game system is built. Everything works through TOTAL CONTROL, a domain, even rewards are still controlled by clans and not individually by yourself.

I mean, it's too late to comment on this because endgame 3 is already over, but it's very difficult to find a solution that solves everything without throwing it off balance.

and analyzing things a little more, I believe this is the most appropriate thing to do at this time:



What about random smaller areas around the site perimeter that are changing every x seconds or moving constantly. In these areas players must be inside to drain/heal. The old area around the site will not used anymore. This should keep players engaged and can not drop an AFK multi account just at the site location.
 
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Xx EL LOBO xX

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@Highway After the cyber lights are launched, will we have a proper discussion about how to fix these small issues regarding the gate attacking/defending system? If there is a certainty about changes, a lot of more people will be interested in discussing the topic
 

- R e m o -

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@_Leonardo_ Adrenalin takviyesi yalnızca oyuncu bu hareketli/rastgele bölgelerde bulunduğunda etkinleşir. Bu nedenle, hareket etmezlerse kolay bir hedef haline gelirler. Ayrıca, adrenalin takviyesinin süresini kısaltabiliriz.
[/ALINTI]is still not enouch good to make the game alive, buff for sure need to be removed from the game, there is any new plan about removing the buff?
 

V01D

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It is not easy to solve without it beeing tricked again. The only thing that would make it less static around sites would be to spawn a certain beacon after each seconds that must be destroyed on order to drain/heal the site again.
Any updates on this feature? Servers are totally overrun by alt accounts standing AFK for hours a day.
 

V01D

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I think the idea was misunderstood. There will be no area around the site anymore. Instead single or multiple random areas in visible range from the site that players need to catch to drain/repair/adrenaline buff their way.
And this
 
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