_Leonardo_
Active member
- Joined
- Mar 24, 2016
- Messages
- 147
- Reaction score
- 316
- Server
- America_1
- Main Char
- _Leonardo_
- Clan
- _x_MAJESTOSO_x_
@_Leonardo_ The adrenaline buff would only be enabled when a player is present in these moving/random zones. So they will get an easy target if they dont move. In addition we could shorten the adrenaline buff duration time.
This is another point that most people will agree on.
Today, with how long the adrenaline buff lasts, it’s possible to run from one portal to another using a resistance set.
I also agree that this duration should be reduced, so that as soon as the player leaves the portal area, they lose the buff.
In MMJ, some players are able to run around the map attacking portals, getting the buff, and just farming 2–4 players without dying, which isn’t very hard when your damage is increased and the damage you take is reduced because of the adrenaline buff.