Pulp Fiction
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- Jul 24, 2013
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I couldn't think of a better title for this topic, so let me explain...
There are buildings in each area by level... 5, 10, 15, 20, 25, 30 and 35... no 40, I think.
I propose implementing a level minimum and maximum per building... for example, the Irwin claim is in the level 5 area... so only rangers of level 5-10 can supply or attack Irwin. This will give lower level players (LLP) the opportunity to collect fame from a claim without higher level players (HLP) attacking the claim (though, the HLP will still be able to attack the LLP with duelist status).
I also propose implementing an additional claim in each area per level... so there would be six claims per map with a min/max level for building owners... but the claims between two levels (5 & 10, 10 & 15, 15 & 20, etc) would have a lower min / higher max... so for example, in Mokon Woods, a new claim between the level 10 & level 15 areas could be owned/attacked by players between levels 10-20, whereas Aubrey could only be owned/attacked by players between levels 15-20 since it is in the level 15 area.
As for spawn camps, those are complicated, because Riley is in the level 10 area, but the level 20 area is right above it... so it could be owned/attacked by players between levels 10-20 or 25 max.
Players level 25+ should only be allowed to own/attack buildings in Green Volcano.
Again, HLP would still be able to attack LLP who are duelists / building owners... but they wouldn't be able to attack/drain buildings in Mokon Woods nor Goldfields, even if their clan is draining a building.
This will literally be a game changing update... and maybe it will boost gold coin purchases since LLP would be able to compete among themselves in Street elections and stay out of HLP clan wars. Separating LLP and HLP could also reduce "bullying", if HLP can't own buildings in GF and MW.
I may have made mistakes in my suggestion, but I don't see any right now... will check back later... I usually spot mistakes after I submit a post, but now I can't edit...
There are buildings in each area by level... 5, 10, 15, 20, 25, 30 and 35... no 40, I think.
I propose implementing a level minimum and maximum per building... for example, the Irwin claim is in the level 5 area... so only rangers of level 5-10 can supply or attack Irwin. This will give lower level players (LLP) the opportunity to collect fame from a claim without higher level players (HLP) attacking the claim (though, the HLP will still be able to attack the LLP with duelist status).
I also propose implementing an additional claim in each area per level... so there would be six claims per map with a min/max level for building owners... but the claims between two levels (5 & 10, 10 & 15, 15 & 20, etc) would have a lower min / higher max... so for example, in Mokon Woods, a new claim between the level 10 & level 15 areas could be owned/attacked by players between levels 10-20, whereas Aubrey could only be owned/attacked by players between levels 15-20 since it is in the level 15 area.
As for spawn camps, those are complicated, because Riley is in the level 10 area, but the level 20 area is right above it... so it could be owned/attacked by players between levels 10-20 or 25 max.
Players level 25+ should only be allowed to own/attack buildings in Green Volcano.
Again, HLP would still be able to attack LLP who are duelists / building owners... but they wouldn't be able to attack/drain buildings in Mokon Woods nor Goldfields, even if their clan is draining a building.
This will literally be a game changing update... and maybe it will boost gold coin purchases since LLP would be able to compete among themselves in Street elections and stay out of HLP clan wars. Separating LLP and HLP could also reduce "bullying", if HLP can't own buildings in GF and MW.
I may have made mistakes in my suggestion, but I don't see any right now... will check back later... I usually spot mistakes after I submit a post, but now I can't edit...