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Large clan update (?)

L_O_X_I

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This idea is just an example, so please don’t keep complaining about the grind for these features taking too long. 🦕


These ideas could potentially be part of a larger clan update.

Clan member search
Already created so I'll just link the existing topic: https://forum.dinostorm.com/threads/clan-search.24692/#post-99060

Clan fame distribution
Instead of clicking each medal stack and scrolling to the page of the player who should receive fame, allow multiple stacks to be applied to a single member.

Clan log (RH - Office - Leader)
A log inside the clan where you can see the following information
  • 2024-01-02 10:21:00 - Player X aproved player Y into the clan.
  • 2024-01-02 10:28:00 - Player X kicked player Y from the clan.
  • 2024-01-02 10:31:00 - Player X applied 60 gold medals to player Y.
  • 2024-01-02 10:48:00 - Player X applied officer to player Y.
  • 2024-01-02 10:51:00 - Player X upgrade gates Kearny to level 4 ( useful? )
The log entries can, for example, be cleared after a day, but having this log would be very useful for RH/Officers who are not online all day and want to keep track of what happened during the day.

Clan updates
The idea is to introduce multiple upgrades within a clan. Currently, clan DD is only used for player/inventory slots or gate upgrades.
Implementing these upgrades would prevent players from easily creating new clans with the same stats as those in well-established clans.

Some of the upgrades could be:
  • Player health (1%/2%/3%/4%/5%)
  • Player damage (1%/2%/3%/4%/5%)
  • Player strength (1%/2%/3%/4%/5%)
  • All the attributes maybe?
  • Gate drain damage (+1%/+2%/+3%/+4%/+5%) -> No large numbers because the max is already 300+
  • Gate healing (+5%/+10%/+15%/+20%/+25%) -> The healing is already very low
  • Upgrade cost reduction (2%/4%/6%/8%/10%) -> To help new players
  • Upgrade time reduction (2%/4%/6%/8%/10%)
  • You can offer many more upgrades, but I believe the list above clearly illustrates my point.
Each update could cost like 2m clan dds each for example, and yes I know this requires a lot of work from the players but these upgrade should not be free either.
 

SPA

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CHILL_ZONE
This idea is just an example, so please don’t keep complaining about the grind for these features taking too long. 🦕


These ideas could potentially be part of a larger clan update.

Clan member search
Already created so I'll just link the existing topic: https://forum.dinostorm.com/threads/clan-search.24692/#post-99060

Clan fame distribution
Instead of clicking each medal stack and scrolling to the page of the player who should receive fame, allow multiple stacks to be applied to a single member.

Clan log (RH - Office - Leader)
A log inside the clan where you can see the following information
  • 2024-01-02 10:21:00 - Player X aproved player Y into the clan.
  • 2024-01-02 10:28:00 - Player X kicked player Y from the clan.
  • 2024-01-02 10:31:00 - Player X applied 60 gold medals to player Y.
  • 2024-01-02 10:48:00 - Player X applied officer to player Y.
  • 2024-01-02 10:51:00 - Player X upgrade gates Kearny to level 4 ( useful? )
The log entries can, for example, be cleared after a day, but having this log would be very useful for RH/Officers who are not online all day and want to keep track of what happened during the day.

Clan updates
The idea is to introduce multiple upgrades within a clan. Currently, clan DD is only used for player/inventory slots or gate upgrades.
Implementing these upgrades would prevent players from easily creating new clans with the same stats as those in well-established clans.

Some of the upgrades could be:
  • Player health (1%/2%/3%/4%/5%)
  • Player damage (1%/2%/3%/4%/5%)
  • Player strength (1%/2%/3%/4%/5%)
  • All the attributes maybe?
  • Gate drain damage (+1%/+2%/+3%/+4%/+5%) -> No large numbers because the max is already 300+
  • Gate healing (+5%/+10%/+15%/+20%/+25%) -> The healing is already very low
  • Upgrade cost reduction (2%/4%/6%/8%/10%) -> To help new players
  • Upgrade time reduction (2%/4%/6%/8%/10%)
  • You can offer many more upgrades, but I believe the list above clearly illustrates my point.
Each update could cost like 2m clan dds each for example, and yes I know this requires a lot of work from the players but these upgrade should not be free either.
Enough clan boosters, players don't need in next +5% I think, even if not so much, anyway the effect on the balance sheet, not everyone will like it
 

SPA

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another think ye, useful
 

L_O_X_I

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Extra idea to add for clans:

Before the entire Clan Gate update, there was a tracker on the left side for the person who supplied the gate.
It would be great if that feature could return, but this time for the entire clan. Players who hold a gate in GF and farm in MM have to constantly check the map, and some gates aren’t even visible on the map, like Branson, for example.
 

orrire

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I like your ideas, especially the clan log and fame distribution suggestions. Further, there will be a few more changes in the game, so stay tuned ;)
 

SPA

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yep, what changes? xddddd
 

orrire

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something like these :angel:

 
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