FwtisTz
Well-known member
- Joined
- Jul 9, 2021
- Messages
- 302
- Reaction score
- 386
- Server
- Europe_1
- Main Char
- IZenchoI
- Clan
- Greek Aces
I have absolutely no idea what exactly you mean
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I have absolutely no idea what exactly you mean
All the rewards are bad, 2k dds or even 500 exp when you don't log all days a weekPs. yes i don't want fireworks in daily they are waste of space fr.
the fact we get exp at all if we are max as reward does not make any sense. they really should rework them.All the rewards are bad, 2k dds or even 500 exp when you don't log all days a week![]()
True, we can’t bring back the exact same people or moments, that part’s gone, and I agree with you there. But I don’t think the goal is to copy the past. It’s about learning from it to fix what’s broken nowFair but i don't see people coming back and how things were before cannot be same again not if people that were there before being nowhere near this game anymore.
Ps. yes i don't want fireworks in daily they are waste of space fr.
Yes, many would come back. I'm sure that many players who are still active have a friend who stopped playing because PvP became so boring. For most, wars, competitiveness and rivalry have always been the main entertainment.Fair but i don't see people coming back and how things were before cannot be same again not if people that were there before being nowhere near this game anymore.
Ps. yes i don't want fireworks in daily they are waste of space fr.
I've read it several times.Noticed Europe 1 has the best enemies currentlyHaving fun?? Time to introduce a percentage damage tech maybe
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Appreciate you taking the time to read it multiple times. I’ll try to explain it as clearly as possible.I've read it several times.
It is not clear to me why there should only be such a ‘problem’ on one server.
"percentage damage tech" ... for? why??
Meanwhile, EU1, AM1, AM3, and AS1 are responding to this thread. It makes me think you haven’t actually read the full discussion, maybe just the initial post that started it.It is not clear to me why there should only be such a ‘problem’ on one server.
To counter heavy vitality build players (in combination with for example Supreme Colt) who use the combinations I mentioned earlier in this thread, see:"percentage damage tech" ... for? why??
You can't really engage in close- or long-range combat due to the heavy vitality implant, clothing, weapon and dinosaur reflection, armor implant, and shield implant.
Your goal has nothing to do with what you said, simply because you too are being rewarded for playing passively currentlyAppreciate you taking the time to read it multiple times. I’ll try to explain it as clearly as possible.
The issue isn’t limited to one server, it’s just more visible on certain servers where tank builds are being used aggressively to drain sites while barely interacting with defenders. The problem isn’t that tanks exist, it’s that they can sit in a zone, take forever to kill, and drain a gate with little to no counterplay, especially if no one has the right damage setup at that moment.
A percentage damage effect (whether tech or weapon-based) was just one suggestion aimed at giving players a tool to deal with high-HP, no-damage tanks that are dragging fights out. It’s not about punishing tanks, but about giving some kind of scaling counter so site fights don’t turn into 15-minute endurance tests against players who barely engage.
The goal is simple: reward active play, not passive stalling.
If there’s a better solution than %HP damage, great, but right now the issue is real, and it’s damaging how PvP feels during site wars.
I know u got no mood to read all those bibles they wrote as much as I don't want, so long story short, they don't want to invest into damage / strength sets, but then complain that people are using tank dinos to drain. (They want people to use rex I guess so they can one shot their opponent)I've read it several times.
It is not clear to me why there should only be such a ‘problem’ on one server.
"percentage damage tech" ... for? why??
That’s a lazy assumptionYour goal has nothing to do with what you said, simply because you too are being rewarded for playing passively currently
Of course you’d sum it up like that, you’re one of the ones abusing tank builds to AFK drain. No surprise you'd rather twist the point than face itI know u got no mood to read all those bibles they wrote as much as I don't want, so long story short, they don't want to invest into damage / strength sets, but then complain that people are using tank dinos to drain. (They want people to use rex I guess so they can one shot their opponent)
I didn't even read things yall wrote, it's just unnecessarily long. However, what do u mean it's "too awarding", u take a gate in 10 minutes and u get 1k fame, u need 12m fame for sheriff?! What's awarding there?That’s a lazy assumption
Just because I’m playing within the current system doesn’t mean I agree with its flaws. I’ve been clear from the start: the issue is that passive play is rewarded too much, for anyone. That includes both sides
Calling out a broken system while still operating inside it isn’t hypocrisy, it’s awareness. The real difference is, I want it fixed. You're just defending it because it's working in your favor right now
Of course you’d sum it up like that, you’re one of the ones abusing tank builds to AFK drain. No surprise you'd rather twist the point than face it
No one said tanks shouldn’t exist. The problem is when zero-effort, no-damage stalling starts outperforming actual PvP. And it’s telling that the loudest defense of that system is coming from someone who’s profiting off it the most
You didn’t “skip the bible” because it was long, you skipped it because you couldn’t argue with it
How could it work in my favor if me and some others doesn't really hold any tower for long timeThat’s a lazy assumption
Just because I’m playing within the current system doesn’t mean I agree with its flaws. I’ve been clear from the start: the issue is that passive play is rewarded too much, for anyone. That includes both sides
Calling out a broken system while still operating inside it isn’t hypocrisy, it’s awareness. The real difference is, I want it fixed. You're just defending it because it's working in your favor right now
Of course you’d sum it up like that, you’re one of the ones abusing tank builds to AFK drain. No surprise you'd rather twist the point than face it
No one said tanks shouldn’t exist. The problem is when zero-effort, no-damage stalling starts outperforming actual PvP. And it’s telling that the loudest defense of that system is coming from someone who’s profiting off it the most
You didn’t “skip the bible” because it was long, you skipped it because you couldn’t argue with it
No one’s talking about fame, we’re talking about fight engagement. But you wouldn’t know that, since you’re not even reading, just yappingI didn't even read things yall wrote, it's just unnecessarily long. However, what do u mean it's "too awarding", u take a gate in 10 minutes and u get 1k fame, u need 12m fame for sheriff?! What's awarding there?
It’s not about holding towers, it’s about draining them, which is exactly what you’re doing. Holding or not, the system still carries youHow could it work in my favor if me and some others doesn't really hold any tower for long time![]()
That's what people think about ur opinionNo one’s talking about fame, we’re talking about fight engagement. But you wouldn’t know that, since you’re not even reading, just yapping
It’s not about holding towers, it’s about draining them, which is exactly what you’re doing. Holding or not, the system still carries you
You called this type of draining rewarding just because you dont have good enough sets to prevent build loss tho only reward i see i build and some 1k fame thats inside it.No one’s talking about fame, we’re talking about fight engagement. But you wouldn’t know that, since you’re not even reading, just yapping
Meanwhile every kos screaming "Why tank??" "You're bad at PVP, no Rex!" "Only fighting with tanks!"(They want people to use rex I guess so they can one shot their opponent)
Maybe it's because the low-endurance, movie-watching builds aren't really effective at holding gates for long against many attackers? Maybe it's because the gates get retaken the same way they were taken in the first place? An alliance places a 1.2 million Brachio in the gate and goes for a walk with their dogs. 15- 20 minutes later the gates are retaken without any effort.How could it work in my favor if me and some others doesn't really hold any tower for long time![]()
Meanwhile every kos screaming "Why tank??" "You're bad at PVP, no Rex!" "Only fighting with tanks!"
Everyone is seeing it but only the ones using (abusing?) this way of PvP are full against changes, ofcourse.
Maybe it's because the low-endurance, movie-watching builds aren't really effective at holding gates for long against many attackers? Maybe it's because the gates get retaken the same way they were taken in the first place? An alliance places a 1.2 million Brachio in the gate and goes for a walk with their dogs. 15- 20 minutes later the gates are retaken without any effort.
Same goes for when a gate hasn’t been taken yet. The clan holder sits in the gate watching a movie, can't really be defeated because he takes negative damage, and after 20 minutes, they move their dino to the next gate to heal.
oh no, u lost a gate and 1k fame with it
None holds gates because you always use numbers to get said gate back most of time....Maybe it's because the low-endurance, movie-watching builds aren't really effective at holding gates for long against many attackers? Maybe it's because the gates get retaken the same way they were taken in the first place? An alliance places a 1.2 million Brachio in the gate and goes for a walk with their dogs. 15- 20 minutes later the gates are retaken without any effort.
Same goes for when a gate hasn’t been taken yet. The clan holder sits in the gate watching a movie, can't really be defeated because he takes negative damage, and after 20 minutes, they move their dino to the next gate to heal.
You said Emha doesn't read everything, but did you read the last sentence?
And when they were told to use set made for it its "you defend this because your side uses it" xDKilling a tank is so simple wtf is this thread man...
USE STRENGTH SET AND/OR STRENGTH IMPLANT AND SEE HOW THE TANK DIES FASTER
MOREOVER
FOR PLAYERS COMPLAINING WITH BUFF:
THE BUFF DEACTIVATES ONCE 2 PLAYERS OF SAME CLAN STANDS THERE SO THE ATTACKERS BUFF ABUSING STOPS!!!!![]()
Asking for more engaging battles over sites is literally the opposite of that. Instead, it's the attackers on AFK tanks who are essentially forcing defenders into playing "single player" mode. The defenders are just trying to kill a spiky tree with over a million hp that occasionally heals and reflects damage.That's what people think about ur opinion
Their politics made people leave the game, but then they complain that their ally clans are inactive.Asking for more engaging battles over sites is literally the opposite of that. Instead, it's the attackers on AFK tanks who are essentially forcing defenders into playing "single player" mode. The defenders are just trying to kill a spiky tree with over a million hp that occasionally heals and reflects damage.