Abuse?
More like this ally wanna "abuse" the no-immunity status by spawn killing a player while having to wait on a fricking loading screen unable to run or do anything but wait for the game load. It's same as logging in/out of the game.
In fact, the immunity effect doesn't correlate with the loading screen. Sometimes the loading screen loads quickly and other times not, depending on persons net connection or game fps
(Truth is, players have been killed many times due to the loading screen taking longer time than immunity effect duration so this whole thread is unwanted)
In fact, the immunity has certain time limit which ACTS as a REASON to PROTECT the player until the game loads. just like how new group of spawned alphas cant kill players for a small moment of time.
Just cuz it's a PvP game, we can't fricking justify to remove this effect. If so, might as well, hell with the concept of protection/blue star!
The player who's in immunity effect has the sole right whether to start/refuse an attack thus disabling his immunity SAME AS USING KIT WHICH GRANTS THE PLAYER IMMUNITY!
Now this ally can stop crying trying to spun things smh, soo hilarious how they try to justify everything to their advantage but fail big time cuz they don't understand or probably ignore whether it leads to balance or imbalance in the game as long as it favours them leaving defenders for none


I don't sugarcoat stuff, whether you like me for saying truth or not. I don't care. I like to say as it is and this is facts.