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Disable changing map while getting hit

ThanatoS

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When we are fighting, some players take advantage of immunity by going in and out of the map and stall us for minutes and this is really annoying, i think it should be canceled when taking damage like when teleporting
 

Queenie

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Or making it just shorter would b fine
 

LEVIATHAN GRANDZILLA

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When we are fighting, some players take advantage of immunity by going in and out of the map and stall us for minutes and this is really annoying, i think it should be canceled when taking damage like when teleporting
Wrong. how about you just get clever about it and use it to your advantage than complain about a minor silly issue which happens not so often.

Kills the games fun part if everything needs to be bland or flavourless
 

FwtisTz

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Wrong. how about you just get clever about it and use it to your advantage than complain about a minor silly issue which happens not so often.

Kills the games fun part if everything needs to be bland or flavourless
If the game needs abusing exploits to be fun then it might as well not exist, if you are defending that you are half responsible of this game's mess and inability to attract people. Keep that in mind next time you think abusing exploits is a sign of intelligence and tactical combat.
 

NazzaFire

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Agreed the untouchable effect is way too long than what it should be, whether it was for teleporting or simply moving from a map to another it's too long and getting abused
As if it were already fair that anyone who runs away is attacked by 5 or more players against just 1
 

LEVIATHAN GRANDZILLA

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If the game needs abusing exploits to be fun then it might as well not exist, if you are defending that you are half responsible of this game's mess and inability to attract people. Keep that in mind next time you think abusing exploits is a sign of intelligence and tactical combat.
Abusing exploits? What "exploits" is discussed in this thread? Do you hear yourself? 🤓👆

Think critically before writing.
 

Queenie

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The exploit is that the player can go back and forth from map to map and wasting people's time instead of fighting like they're supposed to. The effect makes them unkillable for long time hence why it's only annoying. It's an exploit not a feature and it should get at least shortened.

Not talking about teleporting. It is there so a person can't get spawnkilled but coming from a map.. I don't think it's needed to be that long.
 
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NazzaFire

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The exploit is that the player can go back and forth from map to map and wasting people's time instead of fighting like they're supposed to. The effect makes them unkillable for long time hence why it's only annoying. It's an exploit not a feature and it should get at least shortened.

Not talking about teleporting. It is there so a person can't get spawnkilled but coming from a map.. I don't think it's needed to be that long.
Logically changing map it is like spawning to another map and that player could get quickly killed by 3 or 5 or more players as well when game loading to another map
 

Queenie

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Logically changing map it is like spawning to another map and that player could get quickly killed by 3 or 5 or more players as well when game loading to another map
I would understand if you would spawnkill new players trying to get to goldfields because they don't have teleports unlocked. Otherwise this arguement makes no sense to me.
 

LEVIATHAN GRANDZILLA

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I would understand if you would spawnkill new players trying to get to goldfields because they don't have teleports unlocked. Otherwise this arguement makes no sense to me.
Its called using common sense. Even using tele matrix kit is considered spawning.
Learn the meaning of "spawn" smh (no offence)
 

LEVIATHAN GRANDZILLA

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Facts dont care about feelings neither I do.
I explained what spawn means and why longer timed immunity is necessary for a fricking loading screen.

CHANGING MAP is SAME as LOGGING in the game cuz loading screen duration is longer.

Simple and easy to grasp ngl, nothing hard to understand if we all have basic iq including me.
 

Queenie

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I was talking about how coming from map to map gives unnecessarily long immunity, which causes them exploiting it by going in and out being unkillable enemy and wastes people's time instead of fighting.

Teleporting is different. It is there so you don't get spawnkilled.

But when you go from map to map, that's not the same because if there is enemy, you can use the teleporter instead (unless you're a new player)

However, you target only the irrelevant things that aren't the point of this thread being made and instead prefer to win useless imaginary arguement.
Therefore your answers or comments towards whatever people write or express is also irrelevant and doesn't need to be reviewed. Have a good day
 

LEVIATHAN GRANDZILLA

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You're not qualified to decide whether my answers are valid or not in terms of using common sense on this topic.

regardless, I'm not repeating myself. have a good one
 

-TroubleMaker-

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As if it were already fair that anyone who runs away is attacked by 5 or more players against just 1
And what is the protection for? This is a PvP game and wanting to abuse the game's mechanics just because it's unfair to be attacked by other players is silly.
 

NazzaFire

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And what is the protection for? This is a PvP game and wanting to abuse the game's mechanics just because it's unfair to be attacked by other players is silly.
It is always spawnkill when you change map, the game loads the map and you don't even have time to react if someone attacks or kills you if the protection would be removed. this unfairness would have taken place
 

xx-predator-xx

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It is always spawnkill when you change map, the game loads the map and you don't even have time to react if someone attacks or kills you if the protection would be removed. this unfairness would have taken place
thats why its called a pvp game. player vs player. but you enjoy this exploit cuz this is the only way for you to escape from ppl killing you on a daily basis :D
 

piotr50000009

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Pretty not abusive at all that changing maps gotta say *sarcasm*
Ain't the first time this happens.

To those who write "Skill issue just kill them better lol" (Ahem levia), you cannot, even if it's a low level you spawn too close to the exit and the dino disappears too fast to do any real damage, plus you can just heal even if someone chases after you (They also need to load! So you can be stuck like this w someone else for hours, which is pretty much abusing mechanics)

To those who write "This is spawn killing", you can just use protection, or teleport to a gate, it's a PvP game, spawn kills will happen, especially if you are someone's enemy

Tldr it's abusing a mechanic to avoid combat without using protection, you can even run to a gate and start burning it with this and of course it's been abused like that a lot lol, ds moment
 

LEVIATHAN GRANDZILLA

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Abuse?

More like this ally wanna "abuse" the no-immunity status by spawn killing a player while having to wait on a fricking loading screen unable to run or do anything but wait for the game load. It's same as logging in/out of the game.



In fact, the immunity effect doesn't correlate with the loading screen. Sometimes the loading screen loads quickly and other times not, depending on persons net connection or game fps



(Truth is, players have been killed many times due to the loading screen taking longer time than immunity effect duration so this whole thread is unwanted)



In fact, the immunity has certain time limit which ACTS as a REASON to PROTECT the player until the game loads. just like how new group of spawned alphas cant kill players for a small moment of time.



Just cuz it's a PvP game, we can't fricking justify to remove this effect. If so, might as well, hell with the concept of protection/blue star!



The player who's in immunity effect has the sole right whether to start/refuse an attack thus disabling his immunity SAME AS USING KIT WHICH GRANTS THE PLAYER IMMUNITY!



Now this ally can stop crying trying to spun things smh, soo hilarious how they try to justify everything to their advantage but fail big time cuz they don't understand or probably ignore whether it leads to balance or imbalance in the game as long as it favours them leaving defenders for none 😂😂😂

I don't sugarcoat stuff, whether you like me for saying truth or not. I don't care. I like to say as it is and this is facts.
 

piotr50000009

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Abuse?

More like this ally wanna "abuse" the no-immunity status by spawn killing a player while having to wait on a fricking loading screen unable to run or do anything but wait for the game load. It's same as logging in/out of the game.



In fact, the immunity effect doesn't correlate with the loading screen. Sometimes the loading screen loads quickly and other times not, depending on persons net connection or game fps



(Truth is, players have been killed many times due to the loading screen taking longer time than immunity effect duration so this whole thread is unwanted)



In fact, the immunity has certain time limit which ACTS as a REASON to PROTECT the player until the game loads. just like how new group of spawned alphas cant kill players for a small moment of time.



Just cuz it's a PvP game, we can't fricking justify to remove this effect. If so, might as well, hell with the concept of protection/blue star!



The player who's in immunity effect has the sole right whether to start/refuse an attack thus disabling his immunity SAME AS USING KIT WHICH GRANTS THE PLAYER IMMUNITY!



Now this ally can stop crying trying to spun things smh, soo hilarious how they try to justify everything to their advantage but fail big time cuz they don't understand or probably ignore whether it leads to balance or imbalance in the game as long as it favours them leaving defenders for none 😂😂😂

I don't sugarcoat stuff, whether you like me for saying truth or not. I don't care. I like to say as it is and this is facts.
I ain't readin allat, just put prot if you don't want to die simple as that, having protection without using protection is by defintion, abuse of a mechanic, levi
 

Moiko1233

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1.I see that Shadow just spawned in one map and then he went back, 2.you proved that you were talking to Geder before he attacked the alliance from what I heard and saw
What about talking to geder ? XD its not the thing which we are talking on the forum so ure spelling some nonsense as usual
 

NazzaFire

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What about talking to geder ? XD its not the thing which we are talking on the forum so ure spelling some nonsense as usual
of course not, and I should thank you for sharing this video
 

LEVIATHAN GRANDZILLA

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I ain't readin allat, just put prot if you don't want to die simple as that, having protection without using protection is by defintion, abuse of a mechanic, levi
Well that's understandable coming from a dude having subpar english comprehensive skills, np bro
 
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