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#15 Roaming Elite Units & New Cyber Gear

Pleiadian

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Maybe I missed something.

But there's no indication of where the next group will spawn? or even a timer? We just have to wait? and wander around?
 

Highway

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Maybe I missed something.

But there's no indication of where the next group will spawn? or even a timer? We just have to wait? and wander around?
Currently there is no hint for that. Usually when the server restarts they are spawned directly in the beginning. After a group is killed they will respawn after 3hours. So each group is handled by themsleves. As they move around the map you will eventually run into the groups quickly.
Still we plan to add an hint in the news system that a new group was spawned.But this is just a mere hint if you are in the zone where it is spawned.
 

Dziobak

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Currently there is no hint for that. Usually when the server restarts they are spawned directly in the beginning. After a group is killed they will respawn after 3hours. So each group is handled by themsleves. As they move around the map you will eventually run into the groups quickly.
Still we plan to add an hint in the news system that a new group was spawned.But this is just a mere hint if you are in the zone where it is spawned.
any chance to make them spawn faster? 3h is crazy
 

slejd2001

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Well cannot devs delete just those mobs and as requires just keep need c. Dino suppreme guns? As 8 people you cant kill even this mob and you dying lot : this is screenshot of my friend from e2 which gaved me to show that new update
Minions respawn?
 

V01D

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Could you add a banner like "An Elite Units just spawned in MW", or something along those lines.
I can walk from Insley to Grant looking for it, without even knowing if it exists. By the time I reach Grant, it could have already spawned at Insley and been killed.
 

Luka Patajac

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Honestly why should male avatars even have female clothes in first place it should have been disabled long ago now there is a chance this update has bug specifically for male avatars
 

OrionZG

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Currently, there are 8 elite groups per day., but players will likely complete an average of 4. If you are a hardcore player, you could complete up to 10 or more if you have silver crowns and purchase decoy kits.

Therefore, to unlock exclusive sheriff clothing, you need to defeat a maximum of 600 creatures on average.

If an average player does 4 elite groups a day for 150 days, they would get 600, which is equivalent to 5 MONTHS, plus you have to get cyberdinosaurs, be a sheriff, etc. Add another 2-3 months to that.

To obtain the Cynergy Core Base, you need to defeat 2,000 cyber creatures,

which basically means playing for 1,000 days (if you kill 4 bosses per day) = 2 years and 9 months.

Honestly, that's a lot.

Obviously, it could be a little less if you kill about 6-8 per day, but that reduction doesn't lessen the exaggerated amount of time it takes to obtain things.
 

OrionZG

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Currently, there are 8 elite groups per day., but players will likely complete an average of 4. If you are a hardcore player, you could complete up to 10 or more if you have silver crowns and purchase decoy kits.

Therefore, to unlock exclusive sheriff clothing, you need to defeat a maximum of 600 creatures on average.

If an average player does 4 elite groups a day for 150 days, they would get 600, which is equivalent to 5 MONTHS, plus you have to get cyberdinosaurs, be a sheriff, etc. Add another 2-3 months to that.

To obtain the Cynergy Core Base, you need to defeat 2,000 cyber creatures,

which basically means playing for 1,000 days (if you kill 4 bosses per day) = 2 years and 9 months.

Honestly, that's a lot.

Obviously, it could be a little less if you kill about 6-8 per day, but that reduction doesn't lessen the exaggerated amount of time it takes to obtain things.
So, if it were advisable to generate elite groups every hour, that would mean 24 per day, and if the lure kit were reduced to 100-200, we could have 10-30 extras throughout the week (if players dare to spend their crowns or gold).

It would still take months to unlock all of this, but at least it wouldn't take a whole year.
 

Luka Patajac

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Currently, there are 8 elite groups per day., but players will likely complete an average of 4. If you are a hardcore player, you could complete up to 10 or more if you have silver crowns and purchase decoy kits.

Therefore, to unlock exclusive sheriff clothing, you need to defeat a maximum of 600 creatures on average.

If an average player does 4 elite groups a day for 150 days, they would get 600, which is equivalent to 5 MONTHS, plus you have to get cyberdinosaurs, be a sheriff, etc. Add another 2-3 months to that.

To obtain the Cynergy Core Base, you need to defeat 2,000 cyber creatures,

which basically means playing for 1,000 days (if you kill 4 bosses per day) = 2 years and 9 months.

Honestly, that's a lot.

Obviously, it could be a little less if you kill about 6-8 per day, but that reduction doesn't lessen the exaggerated amount of time it takes to obtain things.
add to this that they once again make sure dmg matters instead of letting achievement come to you as long as you were helping some group kill it.
 

Czarna

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Currently, there are 8 elite groups per day., but players will likely complete an average of 4. If you are a hardcore player, you could complete up to 10 or more if you have silver crowns and purchase decoy kits.

Therefore, to unlock exclusive sheriff clothing, you need to defeat a maximum of 600 creatures on average.

If an average player does 4 elite groups a day for 150 days, they would get 600, which is equivalent to 5 MONTHS, plus you have to get cyberdinosaurs, be a sheriff, etc. Add another 2-3 months to that.

To obtain the Cynergy Core Base, you need to defeat 2,000 cyber creatures,

which basically means playing for 1,000 days (if you kill 4 bosses per day) = 2 years and 9 months.

Honestly, that's a lot.

Obviously, it could be a little less if you kill about 6-8 per day, but that reduction doesn't lessen the exaggerated amount of time it takes to obtain things.

I think killing four of these per day is a big overestimate. Many players log in for only a couple of hours, and realistically they can defeat only one of these bosses per day (only counting natural spawns). I do not see a problem with having a long-term goal, but it can be very demotivating that the Devs chose a feature that many players wanted to experience as soon as possible and tied it to such a long grind.

That said, with all due respect, the regular mobs (the ones that always spawn on the maps and are not part of this update, the ones that we farm for upgrade items and dds) did not need to be buffed. In the past, they had to be nerfed because they were too strong. Now they are even stronger than they were back then.

At the moment, the gameplay loop for farming bandit mobs often looks like this: 1. You attack a bandit, 2. A second bandit joins the fight, 3. You kill one bandit, 4. Another bandit immediately joins to help, 5. You die or have to run away. While running, bandits evade, and another bandit joins again immediately if you are in range. This happens often because bandits in some areas are spread out, and you have to chase them while hunting, as they tend to run around in all directions.
 

Mr Lucas190

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Captura de tela 2026-02-04 125022.pngCaptura de tela 2026-02-04 125004.png

Essas conquistas estão corretas?
Será realmente necessário acumular 25 milhões de coroas para completar uma única conquista relacionada a iscas? Considerando que são três conquistas, isso totalizaria 75 milhões de coroas ou 37,5 milhões de coroas + 37,5 milhões de moedas de ouro. É um absurdo, assim ninguém será capaz de completar.
 

Dziobak

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Currently, there are 8 elite groups per day., but players will likely complete an average of 4. If you are a hardcore player, you could complete up to 10 or more if you have silver crowns and purchase decoy kits.

Therefore, to unlock exclusive sheriff clothing, you need to defeat a maximum of 600 creatures on average.

If an average player does 4 elite groups a day for 150 days, they would get 600, which is equivalent to 5 MONTHS, plus you have to get cyberdinosaurs, be a sheriff, etc. Add another 2-3 months to that.

To obtain the Cynergy Core Base, you need to defeat 2,000 cyber creatures,

which basically means playing for 1,000 days (if you kill 4 bosses per day) = 2 years and 9 months.

Honestly, that's a lot.

Obviously, it could be a little less if you kill about 6-8 per day, but that reduction doesn't lessen the exaggerated amount of time it takes to obtain things.
and sometimes they dont even count for achievs
 

LEVIATHAN GRANDZILLA

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Imagine doing balance update on Dinos/Guns in past only to unbalance everything now by making NPCs stronger, for example some players can't even enjoy playing with coel or pm unless they use tanks or carno cuz it's almost impossible.

beats the whole point of balancing stuff.
 

OrionZG

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I think killing four of these per day is a big overestimate. Many players log in for only a couple of hours, and realistically they can defeat only one of these bosses per day (only counting natural spawns). I do not see a problem with having a long-term goal, but it can be very demotivating that the Devs chose a feature that many players wanted to experience as soon as possible and tied it to such a long grind.
I understand and appreciate the idea of long-term rewards, I like it that way, but in the end, they're just cosmetic items, nothing spectacular.

I mean, I'd rather have the average player get all that in 3-6 months rather than a year or years haha, and for the sadomasochists, well, 1 month. In the end, there will always be that group of players who want everything NOW.
 

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Giving my point of view about the update, the bandits have too much damage. That a level 49 bandit fights a level 55 player is unfeasible, it doesn't make sense. Okay. On other topics, the bandit leader shouldn't pass through the farming zones, that is, the 49, the 53, or the 55. The recovery of some bandits is a bit high, that they recover almost all their life from a skill is not fair. It should be a bit more normal that at least a group of eight level 55 players can defeat him. Of course, with great difficulty, but not that he recovers all his life either. On other topics, the baits are excessively expensive. They have a very high price for the amount of achievements that are currently being requested. Because to achieve that quantity of achievements, 50,000 each, we would have had to have earned sheriff for at least 4 consecutive years to cover half. To be able to gather that amount of silver.

Another of my points of view is that I saw that some new achievements were added. of defeating cyber dinosaurs. Those dinosaurs don't appear in zone 55 or is it planned for them to appear? Because defeating 10,000 of each is a bit difficult since only one appears, the giant, and that's the only achievement that has been earned or that I see players are completing that...
For the rest of the update, I consider that it has many good aspects, like the server activity and that they add great rewards, the giants, but it is very difficult and there are many changes to make.
 

Highway

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Hotfix coming up for the reported issues and other improvements:
 

DalekRaptor

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Hotfix coming up for the reported issues and other improvements:
looks like maujak moutain's ankys have stability points decreasing fear duration on them (2 sec aprox). Will be this fixed too?
 
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