I deleted my post with a screenshot of a level 20 bandit walking around Spawn Camp Davis, but I would like to +1 this (old-2012) suggestion... spawn camps should be safe with an invisible barrier which allows no incoming or outgoing attacks. Duelists and outlaws lose immunity...so if you own anything, mobs can kill you inside barriers... and outlaws don't deserve immunity. If you step out of the barrier and attack something, you lose immunity until you die and respawn.