What's new

Update Changelog May 31, 2016

Narokath

Splitscreen Studios
Joined
May 30, 2013
Messages
1,163
Reaction score
3,749
Update Changelog May 31, 2016

NEW FEATURES

  • The map window now shows the exact location of your current quest target! This makes choosing the nearest Travel Gate SO much easier!
  • Made preparations for the upcoming Dinoball event!
  • Added new achievements to the Game Guide that focus on the use of Travel Gates.

IMPROVEMENTS

  • The travel map window now shows the names of all unlocked Travel Gates and the current location of the player.
  • The map window will now zoom out by default to show the entire current zone map.
  • "Travel" is now the default context menu action for Travel Gates (as opposed to "Read More").
  • Dinoville's four Travel Gates do not need to be unlocked any more, so new players can start using them right away.
  • Enemy units that spawn during escort group quests do no longer evade any attacks until they reach the transporter dino.
  • Made adjustments to upgrade item guidance so that players who use a Teleport Matrix to directly jump to the target zone are brought to the lowest-level units that carry the requested item.
  • Game Guide achievements have been extended and reordered to better support players in the early stages of the game.
  • Tooltips for unlockable items now clearly state when an item has already been unlocked.
  • Reduced the amount of reward tasks popping up in the early stages of the game. Rewards are still granted, but they are a lot less distracting now.
  • It is no longer possible to travel from a Travel Gate to itself since it does not serve any purpose.

BUG FIXES

  • Fixed an issue that could cause some level-up and upgrade achievements to not complete as intended.
  • Fixed an issue that could cancel queued actions when the right mouse button was pressed (e.g. for adjusting the camera).
  • Fixed multiple issues with the Game Guide task that caused it to not disappear when a quest or guidance task was active, or when it was completed.
  • Fixed level 33 & 34 mobs not dropping level 25 & 30 items as intended.
  • Fixed a few issues with Goldfields group quest "Brontops Get Thirsty Too" that could eventually break the quest.
  • Fixed an issue that could prevent using the Teleport Matrix to jump to a quest target.
  • Fixed an issue that could lead to players ending up in a river when returning to Dinoville Canyon.
  • Fixed market saleswomen and -men to all look like Robyn McDaniel from Dinoville.
  • Fixed Dinoville items being listed in the "nothing to sell" market window in Goldfields, Mokon Woods and Green Volcano.
 

Faye

Splitscreen Studios
Joined
Oct 10, 2012
Messages
10,998
Reaction score
643
Support said:
[Fixed] Known issues with today's Dino Storm update
on 31 May 2016 11:18

We have just released another update that addresses the following issues of today's first update:
The achievement related to ranger progression appeared faulty for some users (e.g. level 13 rangers had not achieved "Reach ranger level 10", and progress was shown as 130%).
The detailed information tooltip for sites was no longer being displayed in the map window.

Please note that the following achievements may still be displayed faulty:
  • Upgrade any dinosaur to level n
  • Upgrade any wepaon to level n
  • Upgrade any dinosaur implant to level n
  • Upgrade any weapon tech to level n

You can fix these achievements yourself by switching to another dino/weapon/implant/tech and back.
 
Top