I've mentioned some of these on other subforums, but I'll post them in one neat post where others can add / discuss.
Bullying is an issue in this game. High level players constantly kill low level players as soon as they spawn in a PvP zone, for example. We can report the players, but it'd be more effective to look at the root of the problem and to find solutions from there.
PvP is an important feature to any online game, but there are ways to have it where players don't abuse it.
Bullying is an issue in this game. High level players constantly kill low level players as soon as they spawn in a PvP zone, for example. We can report the players, but it'd be more effective to look at the root of the problem and to find solutions from there.
PvP is an important feature to any online game, but there are ways to have it where players don't abuse it.
- Special PvP servers. Players can decide upon character creation whether or not they want to risk getting killed outside of Dinoville by other players. Players can create characters for non-PvP servers and for PvP servers, so everybody's happy.
- Asking for permission to duel. Instead of creating whole new servers with PvP disabled, make the feature so that one has to ask permission to duel another player. So, if you see somebody that you want to take on, you press their character and there will be the "attack" option. The other player will instantly receive a popup which they can respond to. It could be something like this: ThisUserName wants to fight you: Accept / Decline.This allows both players to attack each other until one is killed. Lower level players would tend to decline a duel from a higher level, thus encouraging higher levels to fight players of their own level, and solve the bullying problem.
- More guardian protection options. This is probably a more simple solution. When I go to the guardians outpost I only ever have the option to pay for 3 hours of protection. Now, I want to make use of what I pay for, but I don't always have time for 3 hours of gaming. Why can't we pay less fame for shorter lasting protection? Give players options for 20 - 30 minutes, 1 hour, 2 hours, etc. It'll cost less fame and we can actually get what we payed for.