Don Donel
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- Dec 19, 2023
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- Don Donel
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Since I don't have a lot of time to spend on the game right now, I want to focus on as few dinos/guns as possible (for now), then farm higher-level stuff for later. So I’m focused on mostly PvE with some occasional PvP. If you had to pick 2 out of 3 dinos/guns to focus on, which would you recommend?
DINOS: Coelo (currently used), Anky, Carno
GUNS: PM (currently used), Gatling, Colt
My thoughts on specific combinations:
Would love to hear which you would recommend.
DINOS: Coelo (currently used), Anky, Carno
GUNS: PM (currently used), Gatling, Colt
My thoughts on specific combinations:
I really enjoy this combo. Pretty good for sniping and pacing around mobs, then jumping on them for the kill. Love the speed Coelo brings and the time it saves walking, especially in DinoVille trips. But it's getting harder to fight aggressive high-HP units, and I heard that other guns can close the range gap at higher levels/range tech.
Could maybe replace the PM in a hit-and-run playstyle after leveling range tech. I heard at later levels, the other guns begin to close the gap with PM range -- is this true? And the Gatling won't be completely useless in melee range. But I'm not sure if the Coelo is dead the moment it gets outranged, so I'm a little anxious about pairing it with anything other than a PM.
I've tested it for a bit, it's quite good. What it lacks in killing speed, it makes up for in survivability. The Gatling reaches mobs from far range and still has Skill 4 for melee. Lots of CC in this setup and allows for some interesting plays with Skill 1 and 2 extra powers. Looks like it has some potential in PvP.
With its own dino damage on the lower end, Anky EP on Skill 1 could let the Colt rip through mob HP with EP on Skill 3+4, but do they stack? If so, this looks promising in terms of kill time, but I'm not sure how well this combo does in PvP play. (Is Colt used in PvP these days?) The problem with this build I think is it's easy to keep one's distance from them, so this might exclusively be for PvE play.
In theory, a strong, fast farmer. Leech could still work with the Colt's close range skills, just need to maximize skill damage instead of clock. My main problem with this is “kill fast, die fast,” especially against mobs with CC skills. I don't know yet if Stability/Heat implants will help, or if I'm already dead by the time I've recovered. And that’s just talking about PvE… PvP will be even more vicious, I imagine.
1. I'm having a hard time theorycrafting what ideal gun the Carno wants in PvP. Is it a PvE exclusive dino right now? I considered the Carno + Gatling but I don't think it should be trying to fight in long range given its HP and damage stats, unless its gun has any way to lock enemy movement from afar (probably the PM).
2. Could the Carno fight PM runners with a PM of its own? Considering that Coelos and Pachys have less HP than the Carno (if I'm not mistaken), they could lose a PM war against the Carno... Unless the Pachy lands a stun after a paralyze... Haha, I know I’m overthinking it too much for the early game, but the Carno is my all-time favorite dino so it can’t be helped
3. I could just get the Anky + Colt/Gatling, and then switch to PM when I need to fight someone. On paper, I'll have a chance against runners with PM's Skills 3 or 4, and PvE probably won't be as bad considering that Skill 2 has a stun. I feel that this combo and Coelo could get me past many maps already, leaving the other dinosaurs and guns for later leveling. Maybe I could do the same for Carno, then? But now it still has to contend with CC…
4. If you tell me to play what I enjoy, well… I enjoy running around fast, so that’s an easy Coelo pick. But I also like not dying, so… does that mean I go for Anky? RIP Carno?
2. Could the Carno fight PM runners with a PM of its own? Considering that Coelos and Pachys have less HP than the Carno (if I'm not mistaken), they could lose a PM war against the Carno... Unless the Pachy lands a stun after a paralyze... Haha, I know I’m overthinking it too much for the early game, but the Carno is my all-time favorite dino so it can’t be helped
3. I could just get the Anky + Colt/Gatling, and then switch to PM when I need to fight someone. On paper, I'll have a chance against runners with PM's Skills 3 or 4, and PvE probably won't be as bad considering that Skill 2 has a stun. I feel that this combo and Coelo could get me past many maps already, leaving the other dinosaurs and guns for later leveling. Maybe I could do the same for Carno, then? But now it still has to contend with CC…
4. If you tell me to play what I enjoy, well… I enjoy running around fast, so that’s an easy Coelo pick. But I also like not dying, so… does that mean I go for Anky? RIP Carno?
Would love to hear which you would recommend.
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