s1renn
New member
- Joined
- Jun 12, 2025
- Messages
- 8
- Reaction score
- 11
- Server
- America_4
- Main Char
- s1renn
- Clan
- lod
my suggestion aims to solve a critical problem in games with a declining player base: the formation of excessively large multi-clan alliances, which lead to game stagnation and player frustration. Currently, it's common to see 10 clans uniting to defend a map against only 4 or 5 clans, making the experience uninteresting and demotivating. Initial fun turns into frustration when it's impossible to conquer maps, not due to lack of skill, but due to the overwhelming numerical advantage of multiple alliances.
To combat this, we propose a new map defense system with the following guidelines:
To combat this, we propose a new map defense system with the following guidelines:
- Alliance Limitation: A maximum of 2 or 3 clans will be allowed to share a map and assist each other in defense.
- Prohibition of External Aid: Clans from other maps will not be able to assist in the defense or attempted conquest of a map. The same rule would apply to those wishing to attack.
- Penalties for Abuse: Abuse of this system would result in a reduction of unduly gained fame and a warning for the clan leader. Additional sanctions for the leader could include extra fame loss for the clan or loss of donated items (DDS) from the clan.