Zay
New member
- Joined
- Aug 7, 2020
- Messages
- 5
- Reaction score
- 41
- Server
- America_1
- Main Char
- Itz_Zay
- Clan
- GAME OVER
My idea is about when a player rises to level 55 they could increase the chance of dropping an object, as there are no more x4 it is very difficult to make dinodollars, so my idea is that there are more possibilities of drop when the player reaches level 55 so reward the fact that there is no drop x4.
Example: It would be good at level 55 to increase 75% per kill the drop chance, keeping the drop x1

Here the GM Thround help me to make the example
Example: It would be good at level 55 to increase 75% per kill the drop chance, keeping the drop x1

Here the GM Thround help me to make the example