disingenousbanana
Well-known member
- Joined
- Jan 4, 2022
- Messages
- 282
- Reaction score
- 219
- Server
- Europe_1
- Main Char
- Slicer2001
- Clan
- Shadow Entity
Clans will make alliances with one another regardless of whatever disruptions occur. We can see even in the elections and townhall, the winners are always belonging to an alliance, it is thus fruitless to try and stop people. Instead I propose the following:
1) Make alliances a clan of clans. Maximum limit of 10, expandable with dd. Instead of 1 leader, the leader of every clan in the alliance are counted as "leaders".
I have more to say, and will add another post after this to explain why this system will be good for the game.
1) Make alliances a clan of clans. Maximum limit of 10, expandable with dd. Instead of 1 leader, the leader of every clan in the alliance are counted as "leaders".
- Alliance leaders can only change their own clans
- There can be an alliance inventory for fame and boosters, only dd expansion. Clans in an alliance can click a button to donate fame/boosters to this shared inventory.
- There is a new chat, "alliance chat". This is like the clan chat, but has all members of the clan.
I have more to say, and will add another post after this to explain why this system will be good for the game.