L_O_X_I
Member
- Joined
- Oct 12, 2024
- Messages
- 21
- Reaction score
- 16
- Server
- Asia_1
- Main Char
- Loxi
- Clan
- -
This idea is just an example, so please don’t keep complaining about the grind for these features taking too long.
These ideas could potentially be part of a larger clan update.
Clan member search
Already created so I'll just link the existing topic: https://forum.dinostorm.com/threads/clan-search.24692/#post-99060
Clan fame distribution
Instead of clicking each medal stack and scrolling to the page of the player who should receive fame, allow multiple stacks to be applied to a single member.
Clan log (RH - Office - Leader)
A log inside the clan where you can see the following information
Clan updates
The idea is to introduce multiple upgrades within a clan. Currently, clan DD is only used for player/inventory slots or gate upgrades.
Implementing these upgrades would prevent players from easily creating new clans with the same stats as those in well-established clans.
Some of the upgrades could be:
These ideas could potentially be part of a larger clan update.
Clan member search
Already created so I'll just link the existing topic: https://forum.dinostorm.com/threads/clan-search.24692/#post-99060
Clan fame distribution
Instead of clicking each medal stack and scrolling to the page of the player who should receive fame, allow multiple stacks to be applied to a single member.
Clan log (RH - Office - Leader)
A log inside the clan where you can see the following information
- 2024-01-02 10:21:00 - Player X aproved player Y into the clan.
- 2024-01-02 10:28:00 - Player X kicked player Y from the clan.
- 2024-01-02 10:31:00 - Player X applied 60 gold medals to player Y.
- 2024-01-02 10:48:00 - Player X applied officer to player Y.
- 2024-01-02 10:51:00 - Player X upgrade gates Kearny to level 4 ( useful? )
Clan updates
The idea is to introduce multiple upgrades within a clan. Currently, clan DD is only used for player/inventory slots or gate upgrades.
Implementing these upgrades would prevent players from easily creating new clans with the same stats as those in well-established clans.
Some of the upgrades could be:
- Player health (1%/2%/3%/4%/5%)
- Player damage (1%/2%/3%/4%/5%)
- Player strength (1%/2%/3%/4%/5%)
- All the attributes maybe?
- Gate drain damage (+1%/+2%/+3%/+4%/+5%) -> No large numbers because the max is already 300+
- Gate healing (+5%/+10%/+15%/+20%/+25%) -> The healing is already very low
- Upgrade cost reduction (2%/4%/6%/8%/10%) -> To help new players
- Upgrade time reduction (2%/4%/6%/8%/10%)
- You can offer many more upgrades, but I believe the list above clearly illustrates my point.