-_ViuvaNegra_-
New member
- Joined
- Dec 19, 2025
- Messages
- 14
- Reaction score
- 8
- Server
- America_1
- Main Char
- -l- MAKI -l-
- Clan
- II_x_MAJESTOSO_x_ll
I would like to suggest a new feature that could improve progression and give players more flexibility: introducing different duration boost gels, such as 1-hour, 24-hour, 7-day, and 30-day gels.
These gels would work as progression boosters, increasing the leveling speed of dinosaurs, weapons, implants, and techs. This system would allow players to choose how they want to progress, whether they prefer short bursts of gameplay or longer, sustained progression over time.
To keep the system balanced and appealing, each gel could offer different bonus percentages:
This feature could also improve player retention, as it gives clear progression goals and rewards time investment more effectively. Additionally, it could be integrated into the game’s monetization in a fair way, offering optional convenience without breaking balance.
Overall, adding multiple gel durations with scaling bonuses would make progression more dynamic, accessible, and engaging for all types of players.
These gels would work as progression boosters, increasing the leveling speed of dinosaurs, weapons, implants, and techs. This system would allow players to choose how they want to progress, whether they prefer short bursts of gameplay or longer, sustained progression over time.
To keep the system balanced and appealing, each gel could offer different bonus percentages:
- 1-hour gel: +50% boost
- 24-hour gel: +75% boost
- 7-day gel: +100% boost
- 30-day gel: +150% boost
This feature could also improve player retention, as it gives clear progression goals and rewards time investment more effectively. Additionally, it could be integrated into the game’s monetization in a fair way, offering optional convenience without breaking balance.
Overall, adding multiple gel durations with scaling bonuses would make progression more dynamic, accessible, and engaging for all types of players.
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