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Game Update April 8, 2020


Splitscreen Studios
May 30, 2013
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Game Update April 8, 2020

Around 6:10 PM UTC+2, the game servers will restart for a new game update to be deployed.

Update Changelog


After in-depth analysis, further improvements were made to counter the ongoing performance issues:

High-Frequency Attacks

Analysis showed high-frequency gunfire to be a source of increased server load. Both the introduction of new guns with the high-level map Maujak Mountains, and what guns were preferred by players led to ever more rapid gunfire in the game.

  • To reduce the impact that rapid gunfire has on overall playability, we chose to adjust the game's weapons—your guns will now fire far less rapidly, but still deal the same amount of damage per second as before.

Other Performance Adjustments

  • Optimized several internal events to improve overall performance.
  • Slightly increased view distances again (compare with yesterday's changelog).
  • NPC dinosaur idle movement frequency has been adjusted to further reduce network traffic/lags.

Google's translation bad? Community translations of this changelog will get linked here (author's name included)!
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