SirCoral
Well-known member
- Joined
- Oct 30, 2020
- Messages
- 265
- Reaction score
- 551
- Server
- America_1
- Main Char
- Sr.coralillo
- Clan
- -Apocalipsis-
final version of the maps + important idea
Hello again Dino Storm community! I'm back to show you a definitive version of the maps. This time i've added a idea which will make possible the opening of more roads, this idea consist in a warning for the players that do not reach certain lvl, will be a message like the ones that shows up when players leave a map, I will leave a example below, If you are a lvl 26 and you want to go for a road that will lead you to a lvl 29 zone, the warning will show up, this will not happen if your level is the same or higher than the zone, it will be just a warning, not a barrier or something like that, you will be able to step back or ignore it and continue your way assuming the risks. And the main road will still be there for new players not to get lost. This idea is based on Highway comment about the main problem of open new roads, which is basically the new players getting into high levels zones, this new idea could help in the resolution of that problem and the community had liked it.
So thanks to this idea i have oppened some new roads on my sketches, to the maps systems do not be so lineal and be so much better in the time to plan a war strategy, or just to feel more freedom in the way we move across the maps
The Idea :
Maps :
The red signs is where the warning will come out
I have had to move 3 portals because otherwise they are very close to each other ( Insley, Liggett & Brooks )
Maujak will be the only map without these warnings, because it does not need them, as you can see the order of the lvls remains the same, the other maps did need it because there are times that a path takes you from zone lvl 26 to zone 29 , therefore it is necessary
I hope you liked the idea, I will be aware of each error that you highlight
Idea from : https://www.facebook.com/groups/271372667568434
greetings!!
Sr.coralillo / America_1 ( Dino Storm Protesta )
Hello again Dino Storm community! I'm back to show you a definitive version of the maps. This time i've added a idea which will make possible the opening of more roads, this idea consist in a warning for the players that do not reach certain lvl, will be a message like the ones that shows up when players leave a map, I will leave a example below, If you are a lvl 26 and you want to go for a road that will lead you to a lvl 29 zone, the warning will show up, this will not happen if your level is the same or higher than the zone, it will be just a warning, not a barrier or something like that, you will be able to step back or ignore it and continue your way assuming the risks. And the main road will still be there for new players not to get lost. This idea is based on Highway comment about the main problem of open new roads, which is basically the new players getting into high levels zones, this new idea could help in the resolution of that problem and the community had liked it.
So thanks to this idea i have oppened some new roads on my sketches, to the maps systems do not be so lineal and be so much better in the time to plan a war strategy, or just to feel more freedom in the way we move across the maps
The Idea :
Maps :
The red signs is where the warning will come out
I have had to move 3 portals because otherwise they are very close to each other ( Insley, Liggett & Brooks )
Maujak will be the only map without these warnings, because it does not need them, as you can see the order of the lvls remains the same, the other maps did need it because there are times that a path takes you from zone lvl 26 to zone 29 , therefore it is necessary
I hope you liked the idea, I will be aware of each error that you highlight
Idea from : https://www.facebook.com/groups/271372667568434
greetings!!
Sr.coralillo / America_1 ( Dino Storm Protesta )