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Cynergy Core progression becomes nearly impossible on less active servers

.. JERUSALEM ..

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.. JERUSALEM ..
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The update made killing Cyber Bosses extremely difficult, especially on low-population servers. Finding these bosses already requires manually searching the map without any global indicator, and players who play during off-peak hours often do not have enough teammates to defeat them. The fights themselves are unbalanced, with multiple enemies attacking a single player at once, making survival and coordination much harder with fewer participants. As a result, progression becomes nearly impossible on less active servers, creating an unfair disadvantage compared to full servers.

In this image, there were six players fighting a single Bandit Leader using Brach. Even with six players, it took about thirty minutes to defeat the boss because its regeneration was extremely frustrating and our damage output was not sufficient. We only managed to kill it because two additional players arrived to help. On the America_5 server, having eight players cooperating is very uncommon and usually only happens during specific peak hours. This makes obtaining the Cynergy Core practically impossible for players like me who cannot play during peak times.
 

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Czarna

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+ Once the first few players unlock the Cynergy Core, it’s likely that some of them will stop killing these bosses, leaving even fewer players available to help. This could make the update exclusive to those that started early, and new players who join later may find it difficult, or even impossible, to unlock it themselves.
 

Xx_SqReEZ

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The update made killing Cyber Bosses extremely difficult, especially on low-population servers. Finding these bosses already requires manually searching the map without any global indicator, and players who play during off-peak hours often do not have enough teammates to defeat them. The fights themselves are unbalanced, with multiple enemies attacking a single player at once, making survival and coordination much harder with fewer participants. As a result, progression becomes nearly impossible on less active servers, creating an unfair disadvantage compared to full servers.

In this image, there were six players fighting a single Bandit Leader using Brach. Even with six players, it took about thirty minutes to defeat the boss because its regeneration was extremely frustrating and our damage output was not sufficient. We only managed to kill it because two additional players arrived to help. On the America_5 server, having eight players cooperating is very uncommon and usually only happens during specific peak hours. This makes obtaining the Cynergy Core practically impossible for players like me who cannot play during peak times.
try it with ankys + showstopper and stun it every time and 1 use centro for the crit skill
 

.. JERUSALEM ..

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try it with ankys + showstopper and stun it every time and 1 use centro for the crit skill
We tried it, but it still isn’t enough. We need more players to kill it, although that isn’t always possible.
 

XAragornX

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Just play active server.. one of reasons why I left my former dead server
You forget dear you scammed account. You sold e1 account with gov. Now you got new one which are made still kos on e1 and you stolen an rex on stolen account. And you yap about something? Maybe should I add here some videos from youtube? Maybe devs would be happy to see yours "reasons" of quit e4.
 

.. JERUSALEM ..

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we did it with 4 ankys with ss and 1 centro with ss, it took a while ye but he did it at the end
The problem is that this does not solve the issue, and it is bad even for active servers. For example:
On empty servers, it takes a very long time to kill the Cyber, if you are even able to kill it at all, and if there are enough players available.
On full servers, the Cyber dies too quickly and many players do not get credit for the achievement.


Balancing is necessary. Even if we did what you suggested, in our case the two Cyber Bandit Leaders were standing very close to each other and helping one another, which made the situation much worse. Additionally, some of the players with us did not have all the dinos — most of them did not have Anky — so we had to improvise.


In summary, balancing is necessary. The bandits are attacking in groups of 5–6 at once, and the Cyber Boss needs to deal and receive damage based on the number of players attacking it. The more players there are, the more damage and resistance it should have. The fewer players there are, the lower the damage and resistance should be. That is the only way it will be fair.


It does not make sense to release an update that only works on active servers — no game works like that. Furthermore, when someone finally manages to obtain the Cynergy Core, they will almost certainly stop hunting Cybers because it is too difficult, frustrating, and there will be no reason to continue. In other words, a situation that is already bad will become even worse if this is not addressed. It shows a lack of consideration for servers with fewer players.
 

.. JERUSALEM ..

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Just play active server.. one of reasons why I left my former dead server
It does not make sense to release an update that only works on active servers, no game works like that. It would be better to shut down inactive servers and merge them into a single one rather than releasing an update that is practically “exclusive” to certain servers...
 

- Venimeuse -

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if seats in hall town for elections, openned sites in maps, even of how many people apply in elections, cyber bosses hp/resistance, must depend ALSO of the activity in the server.
 
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