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Hello everyone! I played a pokemon game recently called PokeMMO, and one thing that i saw a feature of that gamethat would be interesting to be implemented on Dino Stom, and that would be a Player Marketplace. Basically it would allow players to trade itens with each other using Dino Dolar or something else as currency, the interface could look like what PokeMMO marketplace is like, just a paginated list of all itens being sold along with their price and the option to buy them, it would also be nice to have a search and filtering functionallity.
 

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Hello everyone! I played a pokemon game recently called PokeMMO, and one thing that i saw a feature of that gamethat would be interesting to be implemented on Dino Stom, and that would be a Player Marketplace. Basically it would allow players to trade itens with each other using Dino Dolar or something else as currency, the interface could look like what PokeMMO marketplace is like, just a paginated list of all itens being sold along with their price and the option to buy them, it would also be nice to have a search and filtering functionallity.
i've proposed the idea countless times and yet they just have other priorities rn. i hope one day this won't just be a dream but be actual reality. all we can do is spam them until they choose to listen or ban us (dont do that. i was joking and im not responsible for any negative effects your account may have)
 

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i've proposed the idea countless times and yet they just have other priorities rn. i hope one day this won't just be a dream but be actual reality. all we can do is spam them until they choose to listen or ban us (dont do that. i was joking and im not responsible for any negative effects your account may have)
That's sad to hear, maybe the devs are too busy focusing on the Endgame update.

But I think this idea would open up so many possiblity of things the players could do and improve the experience when leveling up and etc, and i don't think it would impact the perfomance or balance of the game itself, i can't see a reason to not implement it at all.
 

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That's sad to hear, maybe the devs are too busy focusing on the Endgame update.

But I think this idea would open up so many possiblity of things the players could do and improve the experience when leveling up and etc, and i don't think it would impact the perfomance or balance of the game itself, i can't see a reason to not implement it at all.
true
 

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Trading system= Duplication system= Bug=Everyone banned= Dev won't bother.
 

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Trading system= Duplication system= Bug=Everyone banned= Dev won't bother.
bruh you can say that about everything. coelo speed boost = lag glitch = everyone banned = dev won't bother. nah they can make a working game.
 

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Trading system= Duplication system= Bug=Everyone banned= Dev won't bother.
@vansh, don't you think you are undestimating the devs ability to make this system work? I am a software engineer myself and the concept isn't the most complicated thing on earth

It's just transfering payment for the item for the seller's account in the transaction and changing ownership of the item for the buyer account, or maybe someone can educate me on this one if i forgot anything.
 

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@vansh, don't you think you are undestimating the devs ability to make this system work? I am a software engineer myself and the concept isn't the most complicated thing on earth

It's just transfering payment for the item for the seller's account in the transaction and changing ownership of the item for the buyer account, or maybe someone can educate me on this one if i forgot anything.
I know its simple but you gotta convince the devs that people won't giga abuse it. Some might even force people to give up their items or else they become kos. Plus I can tell you I will find 2-3 duplication bug the moment of release. Trading system always have the same duplication bug cause by vulnerability during item transfer.
 

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I know its simple but you gotta convince the devs that people won't giga abuse it. Some might even force people to give up their items or else they become kos. Plus I can tell you I will find 2-3 duplication bug the moment of release. Trading system always have the same duplication bug cause by vulnerability during item transfer.
If someone tries to force people into giving their items, the victims can simply report them to the support team, since this type of behaviour isn't acceptable.

And about the duplication bug, the devs can simply apply the system first at the PTR server for the players to test it before it goes live in the game servers.
 

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If someone tries to force people into giving their items, the victims can simply report them to the support team, since this type of behaviour isn't acceptable.

And about the duplication bug, the devs can simply apply the system first at the PTR server for the players to test it before it goes live in the game servers.
if someone forces, that is fun. its a mechanic. just like you can kill ppl and become an outlaw, maybe you see bandit clans going around and terrorizing the world of ds and the others fight the evil. that would be really fricking fun

if someone forces, that is fun. its a mechanic. just like you can kill ppl and become an outlaw, maybe you see bandit clans going around and terrorizing the world of ds and the others fight the evil. that would be really fricking fun
like "GIMME YOUR ITEMS OR I'll MUG YOU" hahahha

like "GIMME YOUR ITEMS OR I'll MUG YOU" hahahha
only gigachads recognize the reference
 
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