What's new

Monstrosities spawning

What changes should be done?

  • Lower required numbers of titanium badges

    Votes: 16 57.1%
  • Increase drop amounts of titanium badges

    Votes: 11 39.3%
  • Its good as it is

    Votes: 1 3.6%

  • Total voters
    28

slejd2001

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New mechanic of spawning monstrosities is cool! The problem is that only 10 badges at max drop from them and there is needed to sell like 850 of them to be able get 14d vios, is it even possible to collect that much during 17 days without being no-life player? Specially since coels which drop eggs spawn only few times in a day.
@Highway @Gruni @Narokath could you explain why did you choose those numbers. I think you should lower required numbers of selling those badges or increase drop numbers, what the rest of the players think about it?
 

.NightPhamtom.

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yes im right with you because not all player can kill a monster when no work each other
 

Pleiadian

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New mechanic of spawning monstrosities is cool!
It's not.

We have to wait for the Seldom Coelophysis to spawn. We don't know where it spawn exactly. If I am in Maujak and a Seldom Coelophysis spawn in another map, I wouldn't know unless a players in that map tells other players and we get words of it.

Now if that special Coelophysis is spawn in the same map as me then I get announcement that there's one in the map.

The worst things is that it doesn't spawn every minute. So we have to wait quite sometime for it.

That is putting us in a sort of "gridlock" into spawning the Monstrous Dino.

We have to wait for these things to appear THEN players spawn the Monstrous.

+ Players aren't very cooperative, so they don't write in global chat where they are spawning the Monstrous Dino.
 

Pleiadian

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Solution:

Make the announcement of Seldom Coelophysis spawning Globally.

If I'm in Maujak, I should know that there's a seldom Coelophysis that just spawned between which gates and it would make the tasks easier. Some players go and kills it.

And if a player is spawning Monstrous Dino, make the announcement available for players who are in the other map.

I think that this small change would makes things just faster and easier.
 

slejd2001

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It's not.

We have to wait for the Seldom Coelophysis to spawn. We don't know where it spawn exactly. If I am in Maujak and a Seldom Coelophysis spawn in another map, I wouldn't know unless a players in that map tells other players and we get words of it.

Now if that special Coelophysis is spawn in the same map as me then I get announcement that there's one in the map.

The worst things is that it doesn't spawn every minute. So we have to wait quite sometime for it.

That is putting us in a sort of "gridlock" into spawning the Monstrous Dino.

We have to wait for these things to appear THEN players spawn the Monstrous.

+ Players aren't very cooperative, so they don't write in global chat where they are spawning the Monstrous Dino.
what i meant that the way of spawning it is cool, not the way of collecting items
 

LonelyShorty

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The thing is i as a low level player wont be able to get any of those badges cause we arent enough players on my level range(lvl24) to even beat the monsters... it requires the few of us that can actually communicate/cooperate with each other a lot of time to even beat them... if we receive help lets say by my maxed out clanmates it goes by far faster but than i also dont receive any drops or by far not enough to even get to the first achievement
 

Funkeria

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hey so when the coel spawns in each map is it always at the same location or different? I noticed its always the same people getting eggs in the servers
 
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